mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-14 06:57:27 +01:00
ad86c297fb
Closes #1626
58 lines
1.8 KiB
C++
Vendored
58 lines
1.8 KiB
C++
Vendored
/*
|
|
* Copyright 2018 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <algorithm>
|
|
#include <unistd.h>
|
|
|
|
#include "oboe_flowgraph_SinkI16_android.h"
|
|
|
|
#if FLOWGRAPH_ANDROID_INTERNAL
|
|
#include <audio_utils/primitives.h>
|
|
#endif
|
|
|
|
using namespace FLOWGRAPH_OUTER_NAMESPACE::flowgraph;
|
|
|
|
SinkI16::SinkI16(int32_t channelCount)
|
|
: FlowGraphSink(channelCount) {}
|
|
|
|
int32_t SinkI16::read(void *data, int32_t numFrames) {
|
|
int16_t *shortData = (int16_t *) data;
|
|
const int32_t channelCount = input.getSamplesPerFrame();
|
|
|
|
int32_t framesLeft = numFrames;
|
|
while (framesLeft > 0) {
|
|
// Run the graph and pull data through the input port.
|
|
int32_t framesRead = pullData(framesLeft);
|
|
if (framesRead <= 0) {
|
|
break;
|
|
}
|
|
const float *signal = input.getBuffer();
|
|
int32_t numSamples = framesRead * channelCount;
|
|
#if FLOWGRAPH_ANDROID_INTERNAL
|
|
memcpy_to_i16_from_float(shortData, signal, numSamples);
|
|
shortData += numSamples;
|
|
signal += numSamples;
|
|
#else
|
|
for (int i = 0; i < numSamples; i++) {
|
|
int32_t n = (int32_t) (*signal++ * 32768.0f);
|
|
*shortData++ = std::min(INT16_MAX, std::max(INT16_MIN, n)); // clip
|
|
}
|
|
#endif
|
|
framesLeft -= framesRead;
|
|
}
|
|
return numFrames - framesLeft;
|
|
}
|