ebiten/exp/audio/vorbis/decode_js.go

100 lines
2.4 KiB
Go

// Copyright 2016 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build js
package vorbis
import (
"io"
"io/ioutil"
"github.com/gopherjs/gopherjs/js"
"github.com/hajimehoshi/ebiten/exp/audio"
)
// TODO: This just uses decodeAudioData can treat audio files other than Ogg/Vorbis.
// TODO: This doesn't work on iOS which doesn't have Ogg/Vorbis decoder.
type Stream struct {
leftData []float32
rightData []float32
posInBytes int
}
func (s *Stream) Read(b []byte) (int, error) {
l := len(s.leftData)*4 - s.posInBytes
if l > len(b) {
l = len(b)
}
l = l / 4 * 4
for i := 0; i < l/4; i++ {
il := int16(s.leftData[s.posInBytes/4+i] * (1 << 15))
ir := int16(s.rightData[s.posInBytes/4+i] * (1 << 15))
b[4*i] = uint8(il)
b[4*i+1] = uint8(il >> 8)
b[4*i+2] = uint8(ir)
b[4*i+3] = uint8(ir >> 8)
}
s.posInBytes += l
if s.posInBytes == len(s.leftData)*4 {
return l, io.EOF
}
return l, nil
}
func (s *Stream) Seek(offset int64, whence int) (int64, error) {
next := int64(0)
switch whence {
case 0:
next = offset
case 1:
next = int64(s.posInBytes) + offset
case 2:
next = int64(len(s.leftData)*4) + offset
}
s.posInBytes = int(next)
return next, nil
}
func (s *Stream) Close() error {
return nil
}
func (s *Stream) Size() int64 {
return int64(len(s.leftData) * 4)
}
func Decode(context *audio.Context, src audio.ReadSeekCloser) (*Stream, error) {
b, err := ioutil.ReadAll(src)
if err != nil {
return nil, err
}
if err := src.Close(); err != nil {
return nil, err
}
s := &Stream{}
ch := make(chan struct{})
// TODO: 1 is a correct second argument?
oc := js.Global.Get("OfflineAudioContext").New(2, 1, context.SampleRate())
oc.Call("decodeAudioData", js.NewArrayBuffer(b), func(buf *js.Object) {
s.leftData = buf.Call("getChannelData", 0).Interface().([]float32)
s.rightData = buf.Call("getChannelData", 1).Interface().([]float32)
close(ch)
})
<-ch
return s, nil
}