ebiten/ui/cocoa
2013-12-11 01:01:01 +09:00
..
ebiten_content_view.c Add and use cocoa.Window 2013-12-11 00:18:08 +09:00
ebiten_content_view.h Clean up 2013-11-23 18:10:15 +09:00
ebiten_controller.h Refactoring 2013-11-24 01:17:22 +09:00
ebiten_window.c Add WindowClosedEvent 2013-12-11 00:49:30 +09:00
ebiten_window.h Have EbitenWindow have a NSOpenGLContext 2013-11-24 03:30:12 +09:00
input.h Use typedef 2013-10-13 23:39:10 +09:00
mainloop.c Remove ebiten_controller.c 2013-12-11 00:54:00 +09:00
texture_factory_events.go Bug fix: the initial state of a ebiten 2013-12-08 22:14:52 +09:00
texture_factory.go Separate Device and Canvas 2013-12-09 23:52:14 +09:00
ui.go Add and use cocoa.Window 2013-12-11 00:18:08 +09:00
window_events.go Add WindowClosedEvent 2013-12-11 00:49:30 +09:00
window.go Bug fix: we can't draw on a window after closing 2013-12-11 01:01:01 +09:00