Ebitengine - A dead simple 2D game engine for Go
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2019-08-18 18:03:53 +09:00
audio Add jsutil package for new API of Go 1.13 2019-06-15 00:49:57 +09:00
cmd/ebitenmobile cmd/ebitenmobile: Run gomobile init 2019-08-18 17:11:53 +09:00
docs docs: Remove unused contents 2019-03-22 03:23:48 +09:00
ebitenutil graphics: Use 1x1 image for empty images 2019-07-30 23:11:06 +09:00
examples graphics: Bug fix: wrong for loops in TestImageMipmap* 2019-07-30 19:19:30 +09:00
inpututil inpututil: Package inpututil is no longer experimental 2018-05-14 01:32:55 +09:00
internal restorable: Refactoring: Make (*Image).Size() available even after disposing 2019-08-16 02:36:27 +09:00
mobile mobile: Fix comments about deprecation 2019-08-18 18:03:53 +09:00
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colorm_test.go affine: Bug fix: ColorM.Apply was wrong when alpha is 0 2018-02-27 12:16:16 +09:00
colorm.go affine: Misspelling 2018-10-13 00:07:48 +09:00
CONTRIBUTING.md Add CONTRIBUTING.md 2019-02-08 16:23:48 -10:00
copy_test.go graphics: Move functions to the package ebiten 2019-06-26 22:23:09 +09:00
copy.go graphics: Move functions to the package ebiten 2019-06-26 22:23:09 +09:00
debug_ebitendebug.go Add 'ebitendebug' build tag 2018-06-25 23:59:32 +09:00
debug_notebitendebug.go Add 'ebitendebug' build tag 2018-06-25 23:59:32 +09:00
doc.go Fix comments 2019-01-19 02:30:06 +09:00
export_test.go graphics: Use 'negative' mipmap when enlarging a too small image 2019-07-30 23:03:55 +09:00
gamepad.go input: Move MouseButton and GamepadButton to driver package 2019-03-30 23:19:52 +09:00
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genkeys.go uidriver: Move input implementation to uidrivers 2019-04-07 19:16:00 +09:00
geom_test.go affine: Add TestGeoMEquals 2019-06-09 06:56:25 +09:00
geom.go affine: Add Skew function to GeoM 2018-08-01 14:15:30 +09:00
go.mod Add ebitenmobile command 2019-08-18 03:03:01 +09:00
go.sum Add ebitenmobile command 2019-08-18 03:03:01 +09:00
goversion.go Force to use Go 1.12 or later 2019-05-01 17:43:38 +09:00
graphics.go graphics: Move const definitions to driver package 2019-06-26 01:05:13 +09:00
image_test.go graphics: More precise enlarging 2019-07-31 22:02:39 +09:00
image.go graphics: Fix wrong comments 2019-07-31 01:58:54 +09:00
imagedumper_desktop.go graphics: Unify dumping logic 2019-07-20 01:46:33 +09:00
imagedumper_notdesktop.go Remove dependency on internal/png on mobiles and browsers 2018-11-14 00:37:51 +09:00
imageparts.go graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
input.go Move driver getters to graphicsdriver/uidriver packages 2019-08-01 00:40:59 +09:00
keys.go input: Move Key to driver package 2019-03-30 23:39:56 +09:00
LICENSE Adjust LICENSE file 2017-01-30 18:57:49 +09:00
mipmap_test.go graphics: Use 'negative' mipmap when enlarging a too small image 2019-07-30 23:03:55 +09:00
mipmap.go Fix misspellings 2019-08-01 01:07:23 +09:00
mousebuttons.go input: Move MouseButton and GamepadButton to driver package 2019-03-30 23:19:52 +09:00
README.md docs: Update 'cheat sheet' link to ebiten.org 2019-07-16 15:00:38 +09:00
run.go Bug fix: Compile error on GOOS=linux CGO_ENABLED=0 2019-08-01 08:17:58 +09:00
uicontext.go restorable: Unify locks with shareable's backendsM and fix the deadlock 2019-08-13 00:49:47 +09:00
vertex.go graphics: Move the vertices backend to ebiten package 2019-06-22 00:02:22 +09:00

Ebiten

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A dead simple 2D game library in Go

Ebiten is an open-source game library, with which you can develop 2D games with simple API for multi platforms in the Go programming language.

flappy

Platforms

Note: Gamepad and keyboard are not available on Android/iOS.

For installation on desktops, see the installation instruction.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, MP3, WAV, PCM)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.