Ebitengine - A dead simple 2D game engine for Go
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audio audio: Add comments 2019-04-01 01:59:10 +09:00
docs docs: Remove unused contents 2019-03-22 03:23:48 +09:00
ebitenutil graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
examples ui: Unexport SetWindowResizable (#320) 2019-02-25 02:19:47 +09:00
inpututil inpututil: Package inpututil is no longer experimental 2018-05-14 01:32:55 +09:00
internal driver: Rename GraphicsContext -> UIContext 2019-04-08 23:28:08 -04:00
mobile driver: Remove Touch struct 2019-04-07 19:25:10 -04:00
text graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
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.travis.yml Use Go 1.12 for the latest GopherJS 2019-03-30 22:44:47 +09:00
AUTHORS Add Cesar to AUTHORS 2019-02-10 09:39:57 +09:00
colorm_test.go affine: Bug fix: ColorM.Apply was wrong when alpha is 0 2018-02-27 12:16:16 +09:00
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gamepad.go input: Move MouseButton and GamepadButton to driver package 2019-03-30 23:19:52 +09:00
generate.go gofmt -s 2016-05-14 00:25:11 +09:00
genkeys.go uidriver: Move input implementation to uidrivers 2019-04-07 19:16:00 +09:00
geom_test.go affine: Fix some functions in GeoM test 2018-08-02 00:42:43 +09:00
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graphics.go graphics: Add comments 2019-02-17 19:44:15 +09:00
image_test.go graphics: Bug fix: Too small mipmap 2019-04-07 05:29:46 +09:00
image.go graphics: Bug fix: Too small mipmap 2019-04-07 05:29:46 +09:00
imagedumper_desktop.go Remove dependency on internal/png on mobiles and browsers 2018-11-14 00:37:51 +09:00
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imageparts.go graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
input.go driver: Remove UI.AdjustPosition 2019-04-07 19:31:49 +09:00
keys.go input: Move Key to driver package 2019-03-30 23:39:56 +09:00
LICENSE Adjust LICENSE file 2017-01-30 18:57:49 +09:00
mousebuttons.go input: Move MouseButton and GamepadButton to driver package 2019-03-30 23:19:52 +09:00
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run.go driver: Rename GraphicsContext -> UIContext 2019-04-08 23:28:08 -04:00
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uicontext.go driver: Rename GraphicsContext -> UIContext 2019-04-08 23:28:08 -04:00

Ebiten

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A dead simple 2D game library in Go

Ebiten is an open-source game library, with which you can develop 2D games with simple API for multi platforms in the Go programming language.

flappy

Platforms

Note: Gamepad and keyboard are not available on Android/iOS.

For installation on desktops, see the installation instruction.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, MP3, WAV, PCM)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.