ebiten/internal
Hajime Hoshi f80f73d502 internal/ui: bug fix: do not register a framebuffer-size callback on macOS
When a decorating state is switched, a framebuffer-size callback was
invoked but with wrong parameters on macOS.

This callback was originally implemented for i3 window manager, and
was not needed for macOS. Then, let's not use this on macOS. Probably
we can also skip this registering on Windows.

Updates #1960
Closes #2257
2022-08-20 19:13:19 +09:00
..
affine Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
atlas internal/atlas: bug fix: wrong logic to create a new mask with edges 2022-05-08 23:09:40 +09:00
buffered ebiten: compile shaders at NewShader 2022-04-04 02:52:57 +09:00
cbackend internal/cbackend: bug fix: compile error again 2022-02-06 19:07:17 +09:00
clock internal/clock: Rename UncappedTPS -> SyncWithFPS 2021-07-22 22:46:24 +09:00
debug graphicscommand: Dump internal image info on the debug mode 2021-08-05 01:16:42 +09:00
devicescale internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0 2022-04-03 19:32:01 +09:00
gamepad internal/gamepad: bug fix: release IDirectInputDevice8W on disconnecting 2022-07-15 15:47:05 +09:00
gamepaddb internal/gamepaddb: bug fix: crash at addAndroidDefaultMappings 2022-04-19 23:38:14 +09:00
glfw internal/glfw: make the file operation atomic 2022-03-18 20:32:25 +09:00
graphics internal/graphics: refactoring 2022-04-05 11:12:25 +09:00
graphicscommand Revert "internal/graphicscommand: bug fix: using an image just after ReplacePixels might fail on Metal" 2022-07-04 12:05:20 +09:00
graphicsdriver internal/graphicsdriver/directx: bug fix: too many constant buffers could be allocated 2022-07-15 03:46:11 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers 2022-07-03 21:34:55 +09:00
mipmap ebiten: compile shaders at NewShader 2022-04-04 02:52:57 +09:00
packing Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
png internal/png: clean up files before generating 2022-04-06 11:48:46 +09:00
processtest Revert "internal/graphicscommand: bug fix: using an image just after ReplacePixels might fail on Metal" 2022-07-04 12:05:20 +09:00
restorable ebiten: compile shaders at NewShader 2022-04-04 02:52:57 +09:00
shader internal/shader: implement strict type checks when calling a function 2022-04-09 00:32:27 +09:00
shaderir internal/shaderir/hlsl: bug fix: wrong offset of uniform array variables 2022-03-27 01:49:52 +09:00
testing ebiten: compile shaders at NewShader 2022-04-04 02:52:57 +09:00
thread internal/thread: bug fix: do not close 'terminate' channel 2022-01-05 17:21:53 +09:00
ui internal/ui: bug fix: do not register a framebuffer-size callback on macOS 2022-08-20 19:13:19 +09:00
vibrate internal/ui: separate 'vibrate' part to internal/vibrate 2022-02-08 14:48:55 +09:00