ebiten/internal/graphicsdriver/directx
Hajime Hoshi 712940cb02 internal/graphicsdriver/directx: bug fix: leave mapped regions for constant buffers
Mapping for a constant buffer every frame might sometimes fails. We
are not sure the reason, but in the official examples, leaving mapped
regoins seems the way to go.

Updates #2084
Closes #2157
2022-06-23 17:09:46 +09:00
..
api_microsoftgdk_windows.go internal/graphicsdriver/directx: refactoring 2022-06-18 21:53:41 +09:00
api_notmicrosoftgdk_windows.go internal/graphicsdriver/directx: refactoring 2022-06-18 21:53:41 +09:00
api_windows.go internal/graphicsdriver/directx: accept S_FALSE at ScheduleFrameEventX 2022-06-22 02:13:32 +09:00
graphics_windows.go internal/graphicsdriver/directx: bug fix: wrong pointer usage 2022-06-22 01:49:23 +09:00
pipeline_windows.go internal/graphicsdriver/directx: bug fix: leave mapped regions for constant buffers 2022-06-23 17:09:46 +09:00