mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-14 15:07:26 +01:00
5b53cef59e
Closes #2325
91 lines
2.3 KiB
Go
91 lines
2.3 KiB
Go
// Copyright 2022 The Ebitengine Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
//go:build ignore
|
|
|
|
package main
|
|
|
|
import (
|
|
"image"
|
|
"image/color"
|
|
"math"
|
|
|
|
"github.com/hajimehoshi/ebiten/v2"
|
|
"github.com/hajimehoshi/ebiten/v2/text"
|
|
"github.com/hajimehoshi/ebiten/v2/vector"
|
|
"golang.org/x/image/font"
|
|
"golang.org/x/image/font/gofont/goregular"
|
|
"golang.org/x/image/font/opentype"
|
|
)
|
|
|
|
var (
|
|
whiteImage = ebiten.NewImage(3, 3)
|
|
debugCircleImage *ebiten.Image
|
|
whiteTextureImage = whiteImage.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image)
|
|
face font.Face
|
|
)
|
|
|
|
func init() {
|
|
whiteImage.Fill(color.White)
|
|
|
|
img := image.NewRGBA(image.Rect(0, 0, 20, 20))
|
|
debugCircleImage = ebiten.NewImageFromImage(img)
|
|
|
|
whiteImage.Fill(color.Black)
|
|
|
|
f, _ := opentype.Parse(goregular.TTF)
|
|
face, _ = opentype.NewFace(f, &opentype.FaceOptions{
|
|
Size: 12,
|
|
DPI: 72,
|
|
})
|
|
}
|
|
|
|
type Game struct {
|
|
counter int
|
|
}
|
|
|
|
func (g *Game) Update() error {
|
|
g.counter++
|
|
if g.counter > 16 {
|
|
return ebiten.Termination
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (g *Game) Draw(screen *ebiten.Image) {
|
|
// Before the fix, some complex renderings with EvenOdd might cause a DirectX error like this (#2138):
|
|
// panic: directx: IDXGISwapChain4::Present failed: HRESULT(2289696773)
|
|
|
|
screen.DrawImage(debugCircleImage, nil)
|
|
text.Draw(screen, "014678.,", face, 100, 100, color.White)
|
|
|
|
p := vector.Path{}
|
|
p.Arc(100, 100, 6, 0, 2*math.Pi, vector.Clockwise)
|
|
filling, indicies := p.AppendVerticesAndIndicesForFilling(nil, nil)
|
|
screen.DrawTriangles(filling, indicies, whiteTextureImage, &ebiten.DrawTrianglesOptions{
|
|
FillRule: ebiten.EvenOdd,
|
|
})
|
|
}
|
|
|
|
func (g *Game) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
|
|
return 800, 600
|
|
}
|
|
|
|
func main() {
|
|
if err := ebiten.RunGame(&Game{}); err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
}
|