mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
c46f62e184
The current implementation is only for macOS so far. Updates #2861
34 lines
1.1 KiB
Go
34 lines
1.1 KiB
Go
// Copyright 2020 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
//go:build ignore
|
|
|
|
//kage:unit pixels
|
|
|
|
package main
|
|
|
|
var Time float
|
|
var Cursor vec2
|
|
|
|
func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {
|
|
pos := (dstPos.xy - imageDstOrigin()) / imageDstSize()
|
|
pos += Cursor / imageDstSize() / 4
|
|
clr := 0.0
|
|
clr += sin(pos.x*cos(Time/15)*80) + cos(pos.y*cos(Time/15)*10)
|
|
clr += sin(pos.y*sin(Time/10)*40) + cos(pos.x*sin(Time/25)*40)
|
|
clr += sin(pos.x*sin(Time/5)*10) + sin(pos.y*sin(Time/35)*80)
|
|
clr *= sin(Time/10) * 0.5
|
|
return vec4(clr, clr*0.5, sin(clr+Time/3)*0.75, 1)
|
|
}
|