ebiten/internal/graphicscommand
Hajime Hoshi fd1083808c internal/graphicscommand: switch the queue before flushing
This is a preparation to do something (e.g. handling inputs) during
being blocked by Flush.

Updates #1704
2023-10-08 16:10:07 +09:00
..
bytes.go internal/graphicscommand: add comments 2023-08-01 00:18:12 +09:00
command.go internal/graphicscommand: switch the queue before flushing 2023-10-08 16:10:07 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
image_js.go all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
image_notjs.go internal/graphicscommand: use bufio to make dumping images faster 2023-08-26 00:50:45 +09:00
image_test.go internal/graphicsdriver: replace Region with image.Rectangle (#2791) 2023-09-28 14:29:55 +09:00
image.go internal/graphicsdriver: replace Region with image.Rectangle (#2791) 2023-09-28 14:29:55 +09:00
shader.go internal/graphicscommand: use multiple command queues 2023-07-30 22:42:58 +09:00
thread.go internal/graphicsdriver: flush commands asynchronously whenever possible 2023-07-30 22:44:13 +09:00