diff --git a/Android.md b/Android.md index e90cbd6..9c15bd5 100644 --- a/Android.md +++ b/Android.md @@ -42,9 +42,10 @@ func Start(scale float64) error { return err } // mobile.Start starts the game. - // In this function, scale is passed from Java side and pass it to mobile.Start. - // You can also receive the screen size from Java side by adding arguments to this function - // if you want to make Java side decide the screen size. + // In this function, scale is passed from Java side and pass it + // to mobile.Start. You can also receive the screen size from Java + // side by adding arguments to this function if you want to make + // Java side decide the screen size. // Note that the screen size unit is dp (device-independent pixel). if err := mobile.Start(game.Update, ScreenWidth, ScreenHeight, scale, "Your Game's Title"); err != nil { return err