diff --git a/Tutorial:Screen,-colors-and-squares.md b/Tutorial:Screen,-colors-and-squares.md index 0573f31..3d9bc73 100644 --- a/Tutorial:Screen,-colors-and-squares.md +++ b/Tutorial:Screen,-colors-and-squares.md @@ -1,4 +1,4 @@ -You've already learned things about how to make a basic game with Ebiten in the last tutorial, but that cannot be count as an actual game because it can only show the text, thus we would need to learn more things about the screen before we make a real game, and that's what we'll talk about in this chapter. +You've already learned things about how to make a basic game with Ebiten in the last tutorial, but that cannot be counted as an actual game because it can only show the text, thus we would need to learn more things about the screen before we make a real game, and that's what we'll talk about in this chapter. The game screen is the most important place in the game. It displays everything you can see, and the screen is always refreshed but the speed is too fast so it might have been refreshed million times before you notice.