diff --git a/Performance-Tips.md b/Performance-Tips.md index f139ff8..0afaffe 100644 --- a/Performance-Tips.md +++ b/Performance-Tips.md @@ -9,6 +9,7 @@ One drawing function like `DrawImage` or `Fill` is usually treated as one (inter * All the render sources are same (`B` in `A.DrawImage(B, op)`) * All the color matrices are same * All the composite modes are same +* All the filter values are same examples/sprites is a good example to draw > 10000 sprites with one draw command.