diff --git a/Tutorial:Screen,-colors-and-squares.md b/Tutorial:Screen,-colors-and-squares.md index b081b12..0573f31 100644 --- a/Tutorial:Screen,-colors-and-squares.md +++ b/Tutorial:Screen,-colors-and-squares.md @@ -14,9 +14,7 @@ import ( func update(screen *ebiten.Image) error { // Display the text though the debug function - if err := ebitenutil.DebugPrint(screen, "Our first game in Ebiten!"); err != nil { - return err - } + ebitenutil.DebugPrint(screen, "Our first game in Ebiten!") return nil } @@ -67,14 +65,10 @@ Remember the `update()` function. The function which keeps being called by Ebite func update(screen *ebiten.Image) error { // Fill the screen with #FF0000 color - if err := screen.Fill(color.NRGBA{0xff, 0x00, 0x00, 0xff}); err != nil { - return err - } + screen.Fill(color.NRGBA{0xff, 0x00, 0x00, 0xff}) // Display the text though the debug function - if err := ebitenutil.DebugPrint(screen, "Our first game in Ebiten!"); err != nil { - return err - } + ebitenutil.DebugPrint(screen, "Our first game in Ebiten!") return nil } @@ -111,17 +105,11 @@ func update(screen *ebiten.Image) error { // ... if square == nil { // Create an 16x16 image - var err error - square, err = ebiten.NewImage(16, 16, ebiten.FilterNearest) - if err != nil { - return err - } + square, _ = ebiten.NewImage(16, 16, ebiten.FilterNearest) } // Fill the square with the white color - if err := square.Fill(color.White); err != nil { - return err - } + square.Fill(color.White) // ... } @@ -141,36 +129,24 @@ var square *ebiten.Image func update(screen *ebiten.Image) error { // Fill the screen with #FF0000 color - if err := screen.Fill(color.NRGBA{0xff, 0x00, 0x00, 0xff}); err != nil { - return err - } + screen.Fill(color.NRGBA{0xff, 0x00, 0x00, 0xff}) // Display the text though the debug function - if err := ebitenutil.DebugPrint(screen, "Our first game in Ebiten!"); err != nil { - return err - } + ebitenutil.DebugPrint(screen, "Our first game in Ebiten!") if square == nil { // Create an 16x16 image - var err error - square, err = ebiten.NewImage(16, 16, ebiten.FilterNearest) - if err != nil { - return err - } + square, _ = ebiten.NewImage(16, 16, ebiten.FilterNearest) } // Fill the square with the white color - if err := square.Fill(color.White); err != nil { - return err - } + square.Fill(color.White) // Create an empty option struct opts := &ebiten.DrawImageOptions{} // Draw the square image to the screen with an empty option - if err := screen.DrawImage(square, opts); err != nil { - return err - } + screen.DrawImage(square, opts) return nil }