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-The easiest way is to Dave's awesome [wasmgo](https://github.com/dave/wasmgo)
-
-This article introduces a regular way to build an Ebiten app as a WebAssembly port.
-
-# Requirements
-
-* Go 1.11 or later
-* Ebiten 1.8.0 or later
-
-# Option 1. WasmGo
-
-Upload your package via wasmgo. See https://github.com/dave/wasmgo
-
-# Option 2. WasmServe
-
-```sh
-go get github.com/hajimehoshi/wasmserve
-cd yourgame
-wasmserve
-```
-
-Then access `http://localhost:8080/`.
-
-# Option 3. Regular
-
-## Compile your game
-
-```sh
-GOOS=js GOARCH=wasm go build -o yourgame.wasm github.com/yourname/yourgame
-```
-
-## Copy `wasm_exec.js` to execute the Wasm binary
-
-```sh
-cp $GOROOT/misc/wasm/wasm_exec.js .
-```
-Source: [https://github.com/golang/go/tree/master/misc/wasm](https://github.com/golang/go/tree/master/misc/wasm)
-
-## Create an HTML
-
-```html
-
-
-
-```
-
-Then open the HTML (you might need local HTTP server).
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