ebiten/internal/ui/ui_android.go

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// Copyright 2022 The Ebiten Authors
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//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ui
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import (
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
)
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type graphicsDriverGetterImpl struct {
gomobileBuild bool
}
func (g *graphicsDriverGetterImpl) getAuto() graphicsdriver.Graphics {
return g.getOpenGL()
}
func (*graphicsDriverGetterImpl) getOpenGL() graphicsdriver.Graphics {
if g := opengl.Get(); g != nil {
return g
}
return nil
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}
func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
return nil
}