ebiten/examples/2048/main.go

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// Copyright 2016 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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//go:build example
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package main
import (
"log"
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"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/examples/2048/2048"
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)
func main() {
game, err := twenty48.NewGame()
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if err != nil {
log.Fatal(err)
}
ebiten.SetWindowSize(twenty48.ScreenWidth, twenty48.ScreenHeight)
ebiten.SetWindowTitle("2048 (Ebitengine Demo)")
if err := ebiten.RunGame(game); err != nil {
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log.Fatal(err)
}
}