ebiten/mobile/ebitenmobileview/impl_mobile.go

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// Copyright 2016 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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// +build android ios
package ebitenmobileview
// #cgo ios LDFLAGS: -framework UIKit -framework GLKit -framework QuartzCore -framework OpenGLES
//
// #include <stdint.h>
import "C"
import (
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/internal/uidriver/mobile"
)
var (
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chError <-chan error
)
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func update() error {
if chError == nil {
// start is not called yet, but as update can be called from another thread, it is OK. Just ignore
// this.
return nil
}
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select {
case err := <-chError:
return err
default:
}
mobile.Get().Render()
return nil
}
func start(f func(*ebiten.Image) error, width, height int, scale float64) {
// The last argument 'title' is not used on mobile platforms, so just pass an empty string.
chError = ebiten.RunWithoutMainLoop(f, width, height, scale, "")
}
func setScreenSize(width, height int, scale float64) {
ebiten.SetScreenSize(width, height)
ebiten.SetScreenScale(scale)
}