2016-06-24 20:41:56 +02:00
|
|
|
// Copyright 2016 Hajime Hoshi
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
2017-01-25 17:32:33 +01:00
|
|
|
// +build android ios
|
2016-06-24 20:41:56 +02:00
|
|
|
|
2019-08-11 07:31:16 +02:00
|
|
|
package ebitenmobileview
|
2016-06-24 20:41:56 +02:00
|
|
|
|
|
|
|
import (
|
2020-10-03 19:35:13 +02:00
|
|
|
"github.com/hajimehoshi/ebiten/v2/internal/driver"
|
|
|
|
"github.com/hajimehoshi/ebiten/v2/internal/uidriver/mobile"
|
2016-06-24 20:41:56 +02:00
|
|
|
)
|
|
|
|
|
2016-06-25 08:50:03 +02:00
|
|
|
type position struct {
|
|
|
|
x int
|
|
|
|
y int
|
|
|
|
}
|
|
|
|
|
|
|
|
var (
|
2020-03-22 11:02:56 +01:00
|
|
|
keys = map[driver.Key]struct{}{}
|
|
|
|
runes []rune
|
2020-10-09 20:36:14 +02:00
|
|
|
touches = map[driver.TouchID]position{}
|
2020-10-07 18:08:30 +02:00
|
|
|
gamepads = map[driver.GamepadID]*mobile.Gamepad{}
|
2016-06-25 08:50:03 +02:00
|
|
|
)
|
|
|
|
|
2020-02-18 17:51:03 +01:00
|
|
|
func updateInput() {
|
2021-03-14 14:24:45 +01:00
|
|
|
ts := make([]*mobile.Touch, 0, len(touches))
|
2016-06-25 08:50:03 +02:00
|
|
|
for id, position := range touches {
|
2019-04-08 01:21:17 +02:00
|
|
|
ts = append(ts, &mobile.Touch{
|
2019-03-30 17:08:04 +01:00
|
|
|
ID: id,
|
|
|
|
X: position.x,
|
|
|
|
Y: position.y,
|
|
|
|
})
|
2016-06-24 20:41:56 +02:00
|
|
|
}
|
2020-03-22 11:02:56 +01:00
|
|
|
|
|
|
|
gs := make([]mobile.Gamepad, 0, len(gamepads))
|
|
|
|
for _, g := range gamepads {
|
|
|
|
gs = append(gs, *g)
|
|
|
|
}
|
|
|
|
|
|
|
|
mobile.Get().UpdateInput(keys, runes, ts, gs)
|
2016-06-24 20:41:56 +02:00
|
|
|
}
|