mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
41 lines
1.0 KiB
Go
41 lines
1.0 KiB
Go
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// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package main
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/example/platform/platform"
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"log"
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)
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const (
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ScreenWidth = 256
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ScreenHeight = 240
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ScreenScale = 2
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)
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var game = platform.NewGame()
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func update(screen *ebiten.Image) error {
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game.Update()
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return game.Draw(screen)
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}
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func main() {
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if err := ebiten.Run(update, ScreenWidth, ScreenHeight, ScreenScale, "Platform (Ebiten Demo)"); err != nil {
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log.Fatal(err)
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}
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}
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