ebiten/docs/examples/gamepad.html

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<!DOCTYPE html>
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<title>Ebiten example - gamepad</title>
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<a class="navbar-brand" href="..">Ebiten</a>
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<main><div class="container">
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<h2>Ebiten example - gamepad</h2>
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<iframe src="gamepad.content.html" width="640" height="480"></iframe>
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<pre><code class="language-go">// &#43;build example
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package main
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import (
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&#34;fmt&#34;
&#34;log&#34;
&#34;strconv&#34;
&#34;strings&#34;
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&#34;github.com/hajimehoshi/ebiten&#34;
&#34;github.com/hajimehoshi/ebiten/ebitenutil&#34;
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)
const (
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screenWidth = 320
screenHeight = 240
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)
func update(screen *ebiten.Image) error {
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// TODO: API to get the available, lowest ID
const gamepadID = 0
axes := []string{}
pressedButtons := []string{}
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maxAxis := ebiten.GamepadAxisNum(gamepadID)
for a := 0; a &lt; maxAxis; a&#43;&#43; {
v := ebiten.GamepadAxis(gamepadID, a)
axes = append(axes, fmt.Sprintf(&#34;%d: %0.6f&#34;, a, v))
}
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maxButton := ebiten.GamepadButton(ebiten.GamepadButtonNum(gamepadID))
for b := ebiten.GamepadButton(gamepadID); b &lt; maxButton; b&#43;&#43; {
if ebiten.IsGamepadButtonPressed(gamepadID, b) {
pressedButtons = append(pressedButtons, strconv.Itoa(int(b)))
}
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}
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str := `Gamepad
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Axes:
{{.Axes}}
Pressed Buttons: {{.Buttons}}`
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str = strings.Replace(str, &#34;{{.Axes}}&#34;, strings.Join(axes, &#34;\n &#34;), -1)
str = strings.Replace(str, &#34;{{.Buttons}}&#34;, strings.Join(pressedButtons, &#34;, &#34;), -1)
if err := ebitenutil.DebugPrint(screen, str); err != nil {
return err
}
return nil
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}
func main() {
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if err := ebiten.Run(update, screenWidth, screenHeight, 2, &#34;Gamepad (Ebiten Demo)&#34;); err != nil {
log.Fatal(err)
}
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}
</code></pre>
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</div></main>
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<p>© 2013 Hajime Hoshi</p>
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<p>Code is licensed under <a href="https://github.com/hajimehoshi/ebiten/blob/master/LICENSE">the Apache License 2.0</a>.</p>
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