ebiten/internal/graphicsdriver/metal/ns/ns.m

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// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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// +build darwin
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#include "ns.h"
#import <Cocoa/Cocoa.h>
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void *Window_ContentView(void *window) {
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return ((NSWindow *)window).contentView;
}
void View_SetLayer(void *view, void *layer) {
((NSView *)view).layer = (CALayer *)layer;
}
void View_SetWantsLayer(void *view, BOOL wantsLayer) {
((NSView *)view).wantsLayer = wantsLayer;
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}