2013-06-19 01:49:54 +02:00
|
|
|
package opengl
|
2013-06-15 10:07:14 +02:00
|
|
|
|
|
|
|
// #cgo LDFLAGS: -framework OpenGL
|
|
|
|
//
|
|
|
|
// #include <OpenGL/gl.h>
|
|
|
|
import "C"
|
|
|
|
import (
|
|
|
|
"unsafe"
|
|
|
|
)
|
|
|
|
|
|
|
|
func Clp2(x uint64) uint64 {
|
|
|
|
x -= 1
|
|
|
|
x |= (x >> 1)
|
|
|
|
x |= (x >> 2)
|
|
|
|
x |= (x >> 4)
|
|
|
|
x |= (x >> 8)
|
|
|
|
x |= (x >> 16)
|
|
|
|
x |= (x >> 32)
|
|
|
|
return x + 1
|
|
|
|
}
|
|
|
|
|
|
|
|
type Texture struct {
|
|
|
|
id C.GLuint
|
2013-06-19 01:49:54 +02:00
|
|
|
width int
|
|
|
|
height int
|
|
|
|
textureWidth int
|
|
|
|
textureHeight int
|
2013-06-15 10:07:14 +02:00
|
|
|
}
|
|
|
|
|
2013-06-18 17:48:41 +02:00
|
|
|
func createTexture(device *Device, width, height int, pixels []uint8) *Texture{
|
2013-06-18 18:14:55 +02:00
|
|
|
textureWidth := int(Clp2(uint64(width)))
|
2013-06-15 10:07:14 +02:00
|
|
|
textureHeight := int(Clp2(uint64(height)))
|
2013-06-17 16:39:44 +02:00
|
|
|
if pixels != nil {
|
|
|
|
if width != textureWidth {
|
|
|
|
panic("sorry, but width should be power of 2")
|
|
|
|
}
|
|
|
|
if height != textureHeight {
|
|
|
|
panic("sorry, but height should be power of 2")
|
|
|
|
}
|
2013-06-15 10:07:14 +02:00
|
|
|
}
|
|
|
|
texture := &Texture{
|
|
|
|
id: 0,
|
2013-06-19 01:49:54 +02:00
|
|
|
width: width,
|
|
|
|
height: height,
|
|
|
|
textureWidth: textureWidth,
|
|
|
|
textureHeight: textureHeight,
|
2013-06-15 10:07:14 +02:00
|
|
|
}
|
|
|
|
|
2013-06-18 17:48:41 +02:00
|
|
|
device.executeWhenDrawing(func() {
|
2013-06-15 10:07:14 +02:00
|
|
|
textureID := C.GLuint(0)
|
|
|
|
C.glGenTextures(1, (*C.GLuint)(&textureID))
|
2013-06-17 16:10:55 +02:00
|
|
|
if textureID == 0 {
|
|
|
|
panic("glGenTexture failed")
|
|
|
|
}
|
2013-06-15 10:07:14 +02:00
|
|
|
C.glPixelStorei(C.GL_UNPACK_ALIGNMENT, 4)
|
|
|
|
C.glBindTexture(C.GL_TEXTURE_2D, C.GLuint(textureID))
|
|
|
|
|
|
|
|
ptr := unsafe.Pointer(nil)
|
|
|
|
if pixels != nil {
|
|
|
|
ptr = unsafe.Pointer(&pixels[0])
|
|
|
|
}
|
|
|
|
C.glTexImage2D(C.GL_TEXTURE_2D, 0, C.GL_RGBA,
|
|
|
|
C.GLsizei(textureWidth), C.GLsizei(textureHeight),
|
|
|
|
0, C.GL_RGBA, C.GL_UNSIGNED_BYTE, ptr)
|
|
|
|
|
|
|
|
C.glTexParameteri(C.GL_TEXTURE_2D, C.GL_TEXTURE_MAG_FILTER, C.GL_LINEAR)
|
|
|
|
C.glTexParameteri(C.GL_TEXTURE_2D, C.GL_TEXTURE_MIN_FILTER, C.GL_LINEAR)
|
|
|
|
C.glBindTexture(C.GL_TEXTURE_2D, 0)
|
|
|
|
|
2013-06-18 17:48:41 +02:00
|
|
|
// TODO: lock?
|
|
|
|
texture.id = textureID
|
2013-06-15 10:07:14 +02:00
|
|
|
})
|
|
|
|
|
|
|
|
return texture
|
|
|
|
}
|
|
|
|
|
2013-06-19 01:49:54 +02:00
|
|
|
func (texture *Texture) Width() int {
|
|
|
|
return texture.width
|
|
|
|
}
|
|
|
|
|
|
|
|
func (texture *Texture) Height() int {
|
|
|
|
return texture.height
|
|
|
|
}
|
|
|
|
|
|
|
|
func (texture *Texture) TextureWidth() int {
|
|
|
|
return texture.textureWidth
|
|
|
|
}
|
|
|
|
|
|
|
|
func (texture *Texture) TextureHeight() int {
|
|
|
|
return texture.textureHeight
|
|
|
|
}
|
|
|
|
|
2013-06-15 10:07:14 +02:00
|
|
|
func (texture *Texture) IsAvailable() bool {
|
|
|
|
return texture.id != 0
|
|
|
|
}
|