ebiten/internal/gamepad/gamepad_windows.go

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// Copyright 2022 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build !ebitenginecbackend && !ebitencbackend
// +build !ebitenginecbackend,!ebitencbackend
package gamepad
import (
"github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk"
)
func newNativeGamepadsImpl() nativeGamepads {
if microsoftgdk.IsXbox() {
return &nativeGamepadsXbox{}
}
return &nativeGamepadsDesktop{}
}