ebiten/examples/requestattention/main.go

71 lines
1.7 KiB
Go
Raw Normal View History

// Copyright 2024 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package main
import (
"fmt"
"math"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/ebitenutil"
)
const (
screenWidth = 640
screenHeight = 480
)
type Game struct {
count int
}
func (g *Game) Update() error {
if g.count > 0 {
g.count--
if g.count == 0 {
ebiten.RequestAttention()
}
}
if ebiten.IsKeyPressed(ebiten.KeyR) {
g.count = ebiten.TPS() * 3
}
return nil
}
func (g *Game) Draw(screen *ebiten.Image) {
if g.count > 0 {
c := int(math.Ceil(float64(g.count) / float64(ebiten.TPS())))
msg := fmt.Sprintf("Requesting attention in %d seconds...", c)
if ebiten.IsFocused() {
msg += "\nPlease unfocus this window to see the effect."
}
ebitenutil.DebugPrint(screen, msg)
return
}
ebitenutil.DebugPrint(screen, "Press R to request attention after 3 seconds.")
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
return screenWidth, screenHeight
}
func main() {
ebiten.SetWindowSize(screenWidth, screenHeight)
ebiten.SetWindowTitle("Request Attention (Ebitengine Demo)")
if err := ebiten.RunGame(&Game{}); err != nil {
panic(err)
}
}