ebiten/examples/2048/2048/board.go

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2016-07-27 21:30:10 +02:00
// Copyright 2016 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package twenty48
import (
"fmt"
"math/rand"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
)
type Board struct {
size int
tiles map[*Tile]struct{}
}
func NewBoard(size int) *Board {
b := &Board{
size: size,
tiles: map[*Tile]struct{}{},
}
for i := 0; i < 2; i++ {
b.addRandomTile()
}
return b
}
func (b *Board) addRandomTile() bool {
cells := make([]bool, b.size*b.size)
for t := range b.tiles {
i := t.x + t.y*b.size
cells[i] = true
}
availableCells := []int{}
for i, b := range cells {
if b {
continue
}
availableCells = append(availableCells, i)
}
if len(availableCells) == 0 {
return false
}
c := availableCells[rand.Intn(len(availableCells))]
v := 2
if rand.Intn(10) == 0 {
v = 4
}
x := c % b.size
y := c / b.size
t := NewTile(v, x, y)
b.tiles[t] = struct{}{}
return true
}
func (b *Board) Move(dir Dir) {
b.addRandomTile()
}
func (b *Board) Draw(screen *ebiten.Image) error {
posToTile := map[int]*Tile{}
for t := range b.tiles {
i := t.x + t.y*b.size
posToTile[i] = t
}
str := ""
for j := 0; j < b.size; j++ {
for i := 0; i < b.size; i++ {
t := posToTile[i+j*b.size]
if t != nil {
str += fmt.Sprintf("[%4d]", t.value)
} else {
str += "[ ]"
}
}
str += "\n"
}
ebitenutil.DebugPrint(screen, str)
return nil
}