2023-10-29 17:56:57 +01:00
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// Copyright 2023 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build playstation5
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#ifdef __cplusplus
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extern "C" {
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#endif
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2024-01-13 16:40:50 +01:00
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typedef struct ebitengine_Error {
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const char* message;
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int code;
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} ebitengine_Error;
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ebitengine_Error ebitengine_InitializeGraphics(void);
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ebitengine_Error ebitengine_NewImage(int* image, int width, int height);
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ebitengine_Error ebitengine_NewScreenFramebufferImage(int* image, int width, int height);
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2023-10-29 17:56:57 +01:00
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void ebitengine_DisposeImage(int id);
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2024-01-13 16:40:50 +01:00
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ebitengine_Error ebitengine_NewShader(int* shader, const char* source);
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2023-10-29 17:56:57 +01:00
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void ebitengine_DisposeShader(int id);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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