2013-07-05 15:25:45 +02:00
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package main
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import (
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2014-12-06 22:03:13 +01:00
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"flag"
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2014-12-05 14:16:58 +01:00
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"github.com/hajimehoshi/ebiten/example/blocks"
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"github.com/hajimehoshi/ebiten/ui"
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2014-12-05 18:26:02 +01:00
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"github.com/hajimehoshi/ebiten/ui/glfw"
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2014-12-06 22:03:13 +01:00
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"log"
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"os"
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2013-07-05 15:25:45 +02:00
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"runtime"
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2014-12-06 22:03:13 +01:00
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"runtime/pprof"
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2013-07-05 15:25:45 +02:00
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)
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2013-12-18 10:05:28 +01:00
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func init() {
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runtime.LockOSThread()
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2013-12-07 17:35:24 +01:00
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}
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2014-12-06 22:03:13 +01:00
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var cpuProfile = flag.String("cpuprofile", "", "write cpu profile to file")
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2013-07-05 15:25:45 +02:00
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func main() {
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2014-12-06 22:03:13 +01:00
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flag.Parse()
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if *cpuProfile != "" {
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f, err := os.Create(*cpuProfile)
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if err != nil {
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log.Fatal(err)
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}
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pprof.StartCPUProfile(f)
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defer pprof.StopCPUProfile()
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}
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2014-12-05 18:26:02 +01:00
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u := new(glfw.UI)
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2014-12-06 17:09:59 +01:00
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game := blocks.NewGame()
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2014-12-06 22:03:13 +01:00
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if err := ui.Run(u, game, blocks.ScreenWidth, blocks.ScreenHeight, 2, "Ebiten Demo", 60); err != nil {
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log.Fatal(err)
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}
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2013-07-05 15:25:45 +02:00
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}
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