2014-12-24 03:04:10 +01:00
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// Copyright 2014 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2014-12-09 15:16:04 +01:00
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2014-12-30 18:55:17 +01:00
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package graphics
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2013-10-27 11:54:28 +01:00
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import (
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2016-02-28 16:25:16 +01:00
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"github.com/hajimehoshi/ebiten/internal/graphics/opengl"
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2013-10-27 11:54:28 +01:00
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)
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2015-01-02 19:29:04 +01:00
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func orthoProjectionMatrix(left, right, bottom, top int) *[4][4]float64 {
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2014-12-07 11:25:49 +01:00
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e11 := float64(2) / float64(right-left)
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e22 := float64(2) / float64(top-bottom)
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e14 := -1 * float64(right+left) / float64(right-left)
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e24 := -1 * float64(top+bottom) / float64(top-bottom)
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2015-01-02 19:29:04 +01:00
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return &[4][4]float64{
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2014-12-07 11:25:49 +01:00
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{e11, 0, 0, e14},
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{0, e22, 0, e24},
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{0, 0, 1, 0},
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{0, 0, 0, 1},
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}
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}
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2016-06-11 18:41:50 +02:00
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type framebuffer struct {
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2015-02-16 02:33:27 +01:00
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native opengl.Framebuffer
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flipY bool
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proMatrix *[4][4]float64
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2014-12-14 10:34:47 +01:00
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}
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2016-06-12 15:44:23 +02:00
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func newFramebufferFromTexture(context *opengl.Context, texture *texture) (*framebuffer, error) {
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2016-06-11 17:23:26 +02:00
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native, err := context.NewFramebuffer(opengl.Texture(texture.native))
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2014-12-14 13:38:54 +01:00
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if err != nil {
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2016-06-12 15:44:23 +02:00
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return nil, err
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2014-12-14 13:38:54 +01:00
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}
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2016-06-12 15:44:23 +02:00
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return &framebuffer{
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native: native,
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}, nil
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2014-12-14 10:34:47 +01:00
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}
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2016-06-05 18:49:34 +02:00
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const viewportSize = 4096
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2016-06-17 23:25:40 +02:00
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func (f *framebuffer) setAsViewport(context *opengl.Context) error {
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2016-06-05 18:49:34 +02:00
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width := viewportSize
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height := viewportSize
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2016-06-17 23:25:40 +02:00
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return context.SetViewport(f.native, width, height)
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2014-01-08 08:38:03 +01:00
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}
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2016-07-04 17:29:46 +02:00
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func (f *framebuffer) projectionMatrix(height int) *[4][4]float64 {
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2015-02-16 02:33:27 +01:00
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if f.proMatrix != nil {
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return f.proMatrix
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}
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2016-07-04 17:29:46 +02:00
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m := orthoProjectionMatrix(0, viewportSize, 0, viewportSize)
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2014-12-22 16:01:22 +01:00
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if f.flipY {
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2014-12-14 07:26:10 +01:00
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m[1][1] *= -1
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2016-07-04 17:29:46 +02:00
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m[1][3] += float64(height) / float64(viewportSize) * 2
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2014-01-10 13:28:50 +01:00
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}
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2015-02-16 02:33:27 +01:00
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f.proMatrix = m
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return f.proMatrix
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2014-01-07 13:58:46 +01:00
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}
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