2014-12-24 03:04:10 +01:00
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// Copyright 2014 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2014-12-09 15:16:04 +01:00
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2018-11-04 09:28:33 +01:00
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package opengl
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2013-10-27 11:54:28 +01:00
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2018-11-04 09:28:33 +01:00
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// FramebufferStruct is a wrapper of OpenGL's framebuffer.
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//
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// TODO: Create a new struct Image and embed this struct.
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type FramebufferStruct struct {
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2018-11-04 09:43:26 +01:00
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native framebufferNative
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2016-10-28 22:02:22 +02:00
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proMatrix []float32
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2017-09-06 20:08:22 +02:00
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width int
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height int
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2014-12-14 10:34:47 +01:00
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}
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2018-11-04 09:28:33 +01:00
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// NewFramebufferFromTexture creates a framebuffer from the given texture.
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func NewFramebufferFromTexture(texture Texture, width, height int) (*FramebufferStruct, error) {
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native, err := theContext.newFramebuffer(texture)
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2014-12-14 13:38:54 +01:00
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if err != nil {
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2016-06-12 15:44:23 +02:00
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return nil, err
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2014-12-14 13:38:54 +01:00
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}
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2018-11-04 09:28:33 +01:00
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return &FramebufferStruct{
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2016-06-12 15:44:23 +02:00
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native: native,
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2017-09-06 20:08:22 +02:00
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width: width,
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height: height,
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2016-06-12 15:44:23 +02:00
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}, nil
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2014-12-14 10:34:47 +01:00
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}
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2018-11-04 09:28:33 +01:00
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// NewScreenFramebuffer creates a framebuffer for the screen.
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func NewScreenFramebuffer(width, height int) *FramebufferStruct {
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return &FramebufferStruct{
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native: theContext.getScreenFramebuffer(),
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2018-02-24 15:35:55 +01:00
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width: width,
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height: height,
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2017-09-21 18:13:37 +02:00
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}
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}
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2018-11-04 09:28:33 +01:00
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// ProjectionMatrix returns a projection matrix of the framebuffer.
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2017-09-21 18:13:37 +02:00
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//
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// A projection matrix converts the coodinates on the framebuffer
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// (0, 0) - (viewport width, viewport height)
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// to the normalized device coodinates (-1, -1) - (1, 1) with adjustment.
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2018-11-04 09:28:33 +01:00
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func (f *FramebufferStruct) ProjectionMatrix() []float32 {
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2015-02-16 02:33:27 +01:00
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if f.proMatrix != nil {
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return f.proMatrix
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}
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2018-11-04 09:28:33 +01:00
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f.proMatrix = orthoProjectionMatrix(0, f.width, 0, f.height)
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2015-02-16 02:33:27 +01:00
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return f.proMatrix
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2014-01-07 13:58:46 +01:00
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}
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2018-11-04 09:28:33 +01:00
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func (f *FramebufferStruct) Delete() {
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if f.native != theContext.getScreenFramebuffer() {
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theContext.deleteFramebuffer(f.native)
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}
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}
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