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<!DOCTYPE html>
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<meta name="description" content="Ebiten - A simple SNES-like 2D game library in Go">
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<title>Ebiten - A simple SNES-like 2D game library in Go</title>
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<link rel="stylesheet" href="/stylesheets/bootstrap.min.css">
<link rel="stylesheet" href="/stylesheets/ebiten.css">
<header class="navbar"><div class="container">
<div class="navbar-header">
<a class="navbar-brand" href="/">Ebiten</a>
</div>
<nav class="collapse navbar-collapse">
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<ul class="nav navbar-nav">
<li><a href="#features">Features</a></li>
<li><a href="#examples">Examples</a></li>
<li><a href="#getting-started">Getting Started</a></li>
</ul>
<ul class="nav navbar-nav navbar-right">
<li><a href="https://github.com/hajimehoshi/ebiten">GitHub</a></li>
<li><a href="http://godoc.org/github.com/hajimehoshi/ebiten">GoDoc</a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki">Wiki</a>
</ul>
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</nav>
</div></header>
<main><div class="container">
<h1>Ebiten <small>(海老天)</small></h1>
<p class="lead">A simple SNES-like 2D game library in Go</p>
<p>Stable version: v1.3.0 / Development version: v1.4.0-alpha</p>
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<ul>
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<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Web-Browsers">Web browsers (Chrome and Firefox on desktops)</a> (powered by <a href="http://gopherjs.org/">GopherJS</a>)</li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Windows">Windows</a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Mac-OS-X">Mac OS X</a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Linux">Linux</a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Android">Android</a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/iOS">iOS</a></li>
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</ul>
<h2 id="features">Features</h2>
<ul>
<li>2D Graphics</li>
<li>Input (Mouse, Keyboard, Gamepad)</li>
<li>Audio (Ogg/Vorbis, WAV, and PCM)</li>
</ul>
<h2 id="examples">Examples</h2>
<div class="row">
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<div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/alphablending.html"><img src="images/examples/alphablending.png" width="320" height="240" alt="Ebiten example: alphablending" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/audio.html"><img src="images/examples/audio.png" width="320" height="240" alt="Ebiten example: audio" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/font.html"><img src="images/examples/font.png" width="320" height="240" alt="Ebiten example: font" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/hsv.html"><img src="images/examples/hsv.png" width="320" height="240" alt="Ebiten example: hsv" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/hue.html"><img src="images/examples/hue.png" width="320" height="240" alt="Ebiten example: hue" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/gamepad.html"><img src="images/examples/gamepad.png" width="320" height="240" alt="Ebiten example: gamepad" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/keyboard.html"><img src="images/examples/keyboard.png" width="320" height="240" alt="Ebiten example: keyboard" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/masking.html"><img src="images/examples/masking.png" width="320" height="240" alt="Ebiten example: masking" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/mosaic.html"><img src="images/examples/mosaic.png" width="320" height="240" alt="Ebiten example: mosaic" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/noise.html"><img src="images/examples/noise.png" width="320" height="240" alt="Ebiten example: noise" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/paint.html"><img src="images/examples/paint.png" width="320" height="240" alt="Ebiten example: paint" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/perspective.html"><img src="images/examples/perspective.png" width="320" height="240" alt="Ebiten example: perspective" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/piano.html"><img src="images/examples/piano.png" width="320" height="240" alt="Ebiten example: piano" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/rotate.html"><img src="images/examples/rotate.png" width="320" height="240" alt="Ebiten example: rotate" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/sprites.html"><img src="images/examples/sprites.png" width="320" height="240" alt="Ebiten example: sprites" class="example"></a>
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</div><div class="col-md-3">
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<a class="thumbnail" scrolling="no" href="examples/blocks.html"><img src="images/examples/blocks.png" width="256" height="240" alt="Ebiten example: blocks" class="example"></a>
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</div>
</div>
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<p><a href="http://blog.golang.org/go-programming-language-turns-two">The Gopher photographs by Chris Nokleberg</a> are licensed under <a href="https://creativecommons.org/licenses/by/3.0/">the Creative Commons 3.0 Attributions License</a>.</p>
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<h3>Execute the examples</h2>
<pre><code>:; go get github.com/hajimehoshi/ebiten
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:; cd $GOPATH/src/github.com/hajimehoshi/ebiten/examples
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:; go run -tags example rotate/main.go</code></pre>
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<p>Note that you need to specify <code>example</code> tag.</p>
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<h2 id="getting-started">Getting Started</h2>
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<p>Let's build a simple "Hello world!" game to get started with Ebiten.
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First create a new directory (<code>mkdir hello_world</code>), and change
into it (<code>cd hello_world</code>). Type the following code into
the <code>main.go</code> file:</p>
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<pre><code>package main
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import (
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
)
func update(screen *ebiten.Image) error {
ebitenutil.DebugPrint(screen, "Hello world!")
return nil
}
func main() {
ebiten.Run(update, 320, 240, 2, "Hello world!")
}
</code></pre>
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<p>Run the <code>go run</code> command to start the
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game. There you have it, your first Ebiten game!</p>
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</div></main>
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<footer><div class="container">
<p>© 2013 Hajime Hoshi</p>
<p>Code is licensed under <a href="https://github.com/hajimehoshi/ebiten/blob/master/LICENSE">Apache License 2.0</a>.</p>
<p>The content of this page is licensed under <a href="https://creativecommons.org/licenses/by/4.0/">the Creative Commons Attribution 4.0 License</a>.</p>
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