ebiten/internal/graphicsdriver/opengl/gl/conversions_cgo.go

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// SPDX-License-Identifier: MIT
//go:build !darwin && !windows
package gl
import (
"unsafe"
)
// #include <stdlib.h>
import "C"
// GoStr takes a null-terminated string returned by OpenGL and constructs a
// corresponding Go string.
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func GoStr(cstr *byte) string {
return C.GoString((*C.char)(unsafe.Pointer(cstr)))
}
// CStr takes a Go string (with or without null-termination)
// and returns the C counterpart.
//
// The returned free function must be called once you are done using the string
// in order to free the memory.
func CStr(str string) (cstr *byte, free func()) {
cs := C.CString(str)
return (*byte)(unsafe.Pointer(cs)), func() {
C.free(unsafe.Pointer(cs))
}
}