2016-02-28 16:25:16 +01:00
|
|
|
// Copyright 2016 Hajime Hoshi
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
2021-06-24 14:49:37 +02:00
|
|
|
//go:build example
|
2020-10-06 17:45:54 +02:00
|
|
|
// +build example
|
2016-08-25 17:40:39 +02:00
|
|
|
|
2016-02-28 16:25:16 +01:00
|
|
|
package main
|
|
|
|
|
|
|
|
import (
|
2018-03-14 17:16:41 +01:00
|
|
|
"bytes"
|
|
|
|
"image"
|
2016-02-28 16:25:16 +01:00
|
|
|
"image/color"
|
|
|
|
_ "image/png"
|
|
|
|
"log"
|
|
|
|
|
2020-10-03 19:35:13 +02:00
|
|
|
"github.com/hajimehoshi/ebiten/v2"
|
|
|
|
"github.com/hajimehoshi/ebiten/v2/examples/resources/images"
|
2016-02-28 16:25:16 +01:00
|
|
|
)
|
|
|
|
|
|
|
|
const (
|
|
|
|
screenWidth = 320
|
|
|
|
screenHeight = 240
|
|
|
|
)
|
|
|
|
|
|
|
|
var (
|
|
|
|
ebitenImage *ebiten.Image
|
|
|
|
)
|
|
|
|
|
2020-04-12 11:18:45 +02:00
|
|
|
type Game struct{}
|
|
|
|
|
2020-10-04 10:42:54 +02:00
|
|
|
func (g *Game) Update() error {
|
2020-04-12 11:18:45 +02:00
|
|
|
return nil
|
|
|
|
}
|
2018-01-21 11:43:48 +01:00
|
|
|
|
2020-04-12 11:18:45 +02:00
|
|
|
func (g *Game) Draw(screen *ebiten.Image) {
|
2018-01-21 11:43:48 +01:00
|
|
|
const (
|
2018-01-22 15:07:55 +01:00
|
|
|
// The offset point to render the image.
|
2018-01-21 11:43:48 +01:00
|
|
|
ox = 10
|
|
|
|
oy = 10
|
|
|
|
)
|
|
|
|
|
2017-05-16 03:35:58 +02:00
|
|
|
screen.Fill(color.NRGBA{0x00, 0x40, 0x80, 0xff})
|
2018-01-21 11:43:48 +01:00
|
|
|
|
2018-01-22 15:07:55 +01:00
|
|
|
// Draw the image with 'Source Alpha' composite mode (default).
|
2016-02-28 16:25:16 +01:00
|
|
|
op := &ebiten.DrawImageOptions{}
|
|
|
|
op.GeoM.Translate(ox, oy)
|
2017-03-04 15:00:19 +01:00
|
|
|
screen.DrawImage(ebitenImage, op)
|
2018-01-21 11:43:48 +01:00
|
|
|
|
2018-01-22 15:07:55 +01:00
|
|
|
// Draw the image with 'Lighter (a.k.a Additive)' composite mode.
|
2016-02-28 16:25:16 +01:00
|
|
|
op = &ebiten.DrawImageOptions{}
|
2018-01-21 11:43:48 +01:00
|
|
|
w, _ := ebitenImage.Size()
|
2016-02-28 16:25:16 +01:00
|
|
|
op.GeoM.Translate(ox+float64(w), oy)
|
2016-02-29 18:16:32 +01:00
|
|
|
op.CompositeMode = ebiten.CompositeModeLighter
|
2017-03-04 15:00:19 +01:00
|
|
|
screen.DrawImage(ebitenImage, op)
|
2020-04-12 11:18:45 +02:00
|
|
|
}
|
2018-01-21 11:43:48 +01:00
|
|
|
|
2020-04-12 11:18:45 +02:00
|
|
|
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
|
|
|
|
return screenWidth, screenHeight
|
2016-02-28 16:25:16 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
func main() {
|
2018-03-16 04:05:53 +01:00
|
|
|
// Decode image from a byte slice instead of a file so that
|
|
|
|
// this example works in any working directory.
|
|
|
|
// If you want to use a file, there are some options:
|
|
|
|
// 1) Use os.Open and pass the file to the image decoder.
|
|
|
|
// This is a very regular way, but doesn't work on browsers.
|
|
|
|
// 2) Use ebitenutil.OpenFile and pass the file to the image decoder.
|
|
|
|
// This works even on browsers.
|
|
|
|
// 3) Use ebitenutil.NewImageFromFile to create an ebiten.Image directly from a file.
|
|
|
|
// This also works on browsers.
|
2018-03-14 17:16:41 +01:00
|
|
|
img, _, err := image.Decode(bytes.NewReader(images.Ebiten_png))
|
2016-02-28 16:25:16 +01:00
|
|
|
if err != nil {
|
|
|
|
log.Fatal(err)
|
|
|
|
}
|
2020-10-05 18:03:30 +02:00
|
|
|
ebitenImage = ebiten.NewImageFromImage(img)
|
2018-03-14 17:16:41 +01:00
|
|
|
|
2020-04-12 11:18:45 +02:00
|
|
|
ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
|
|
|
|
ebiten.SetWindowTitle("Additive Blending (Ebiten Demo)")
|
|
|
|
if err := ebiten.RunGame(&Game{}); err != nil {
|
2016-02-28 16:25:16 +01:00
|
|
|
log.Fatal(err)
|
|
|
|
}
|
|
|
|
}
|