ebiten/audio/internal/readerdriver/driver_android.go

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// Copyright 2021 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package readerdriver
import (
"github.com/hajimehoshi/ebiten/v2/audio/internal/oboe"
)
func IsAvailable() bool {
return true
}
type context struct {
sampleRate int
channelNum int
bitDepthInBytes int
players *players
}
func NewContext(sampleRate int, channelNum int, bitDepthInBytes int) (Context, chan struct{}, error) {
ready := make(chan struct{})
close(ready)
c := &context{
sampleRate: sampleRate,
channelNum: channelNum,
bitDepthInBytes: bitDepthInBytes,
players: newPlayers(),
}
if err := oboe.Play(sampleRate, channelNum, bitDepthInBytes, c.players.read); err != nil {
return nil, nil, err
}
return c, ready, nil
}
func (c *context) Suspend() error {
return oboe.Suspend()
}
func (c *context) Resume() error {
return oboe.Resume()
}