2021-01-06 19:20:36 +01:00
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// Copyright 2021 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package audio
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import (
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"io"
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"sync"
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"time"
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)
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// readerDriver represents a driver using io.ReadClosers.
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type readerDriver interface {
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NewPlayer(io.Reader) readerDriverPlayer
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io.Closer
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}
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type readerDriverPlayer interface {
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Pause()
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Play()
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IsPlaying() bool
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Reset()
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Volume() float64
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SetVolume(volume float64)
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UnplayedBufferSize() int64
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io.Closer
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}
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type readerPlayerFactory struct {
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driver readerDriver
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sampleRate int
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}
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func newReaderPlayerFactory(sampleRate int) *readerPlayerFactory {
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return &readerPlayerFactory{
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sampleRate: sampleRate,
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}
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// TODO: Consider the hooks.
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}
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type readerPlayer struct {
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context *Context
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player readerDriverPlayer
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src *timeStream
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factory *readerPlayerFactory
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m sync.Mutex
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}
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func (f *readerPlayerFactory) newPlayerImpl(context *Context, src io.Reader) (playerImpl, error) {
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sampleRate := context.SampleRate()
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s, err := newTimeStream(src, sampleRate)
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if err != nil {
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return nil, err
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}
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p := &readerPlayer{
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context: context,
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src: s,
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factory: f,
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}
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return p, nil
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}
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func (p *readerPlayer) ensurePlayer() {
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// Initialize the underlying player lazily to enable calling NewContext in an 'init' function.
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// Accessing the underlying player functions requires the environment to be already initialized,
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// but if Ebiten is used for a shared library, the timing when init functions are called
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// is unexpectable.
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// e.g. a variable for JVM on Android might not be set.
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if p.factory.driver == nil {
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p.factory.driver = newReaderDriverImpl(p.factory.sampleRate)
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}
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if p.player == nil {
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p.player = p.factory.driver.NewPlayer(p.src)
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}
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// TODO: If some error happens, call p.context.setError().
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}
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func (p *readerPlayer) Play() {
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p.m.Lock()
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defer p.m.Unlock()
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p.ensurePlayer()
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p.player.Play()
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p.context.addPlayer(p)
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}
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func (p *readerPlayer) Pause() {
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p.m.Lock()
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defer p.m.Unlock()
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p.ensurePlayer()
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p.player.Pause()
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}
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func (p *readerPlayer) IsPlaying() bool {
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p.m.Lock()
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defer p.m.Unlock()
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p.ensurePlayer()
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return p.player.IsPlaying()
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}
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func (p *readerPlayer) Volume() float64 {
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p.m.Lock()
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defer p.m.Unlock()
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p.ensurePlayer()
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return p.player.Volume()
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}
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func (p *readerPlayer) SetVolume(volume float64) {
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p.m.Lock()
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defer p.m.Unlock()
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p.ensurePlayer()
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p.player.SetVolume(volume)
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}
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func (p *readerPlayer) Close() error {
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p.m.Lock()
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defer p.m.Unlock()
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p.ensurePlayer()
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p.context.removePlayer(p)
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return p.player.Close()
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}
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func (p *readerPlayer) Current() time.Duration {
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p.m.Lock()
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defer p.m.Unlock()
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p.ensurePlayer()
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sample := (p.src.Current() - p.player.UnplayedBufferSize()) / bytesPerSample
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return time.Duration(sample) * time.Second / time.Duration(p.factory.sampleRate)
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}
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func (p *readerPlayer) Rewind() error {
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return p.Seek(0)
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}
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func (p *readerPlayer) Seek(offset time.Duration) error {
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p.m.Lock()
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defer p.m.Unlock()
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p.ensurePlayer()
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if p.player.IsPlaying() {
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defer func() {
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p.player.Play()
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}()
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}
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p.player.Reset()
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return p.src.Seek(offset)
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}
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func (p *readerPlayer) source() io.Reader {
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return p.src
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}
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type timeStream struct {
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r io.Reader
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sampleRate int
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pos int64
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}
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func newTimeStream(r io.Reader, sampleRate int) (*timeStream, error) {
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s := &timeStream{
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r: r,
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sampleRate: sampleRate,
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}
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if seeker, ok := s.r.(io.Seeker); ok {
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// Get the current position of the source.
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pos, err := seeker.Seek(0, io.SeekCurrent)
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if err != nil {
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return nil, err
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}
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s.pos = pos
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}
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return s, nil
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}
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func (s *timeStream) Read(buf []byte) (int, error) {
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n, err := s.r.Read(buf)
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s.pos += int64(n)
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return n, err
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}
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func (s *timeStream) Seek(offset time.Duration) error {
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o := int64(offset) * bytesPerSample * int64(s.sampleRate) / int64(time.Second)
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// Align the byte position with the samples.
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o -= o % bytesPerSample
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o += s.pos % bytesPerSample
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seeker, ok := s.r.(io.Seeker)
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if !ok {
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panic("audio: the source must be io.Seeker when seeking but not")
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}
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pos, err := seeker.Seek(o, io.SeekStart)
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if err != nil {
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return err
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}
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s.pos = pos
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return nil
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}
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func (s *timeStream) Current() int64 {
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return s.pos
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}
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