2017-08-13 17:16:12 +02:00
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// Copyright 2017 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ebitenutil
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import (
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2020-10-30 18:52:38 +01:00
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"image"
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"image/color"
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2020-10-03 19:35:13 +02:00
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"github.com/hajimehoshi/ebiten/v2"
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2022-07-03 11:31:57 +02:00
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"github.com/hajimehoshi/ebiten/v2/vector"
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)
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2017-12-03 15:11:39 +01:00
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var (
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whiteImage = ebiten.NewImage(3, 3)
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whiteSubImage = whiteImage.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image)
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)
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func init() {
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whiteImage.Fill(color.White)
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}
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2017-10-07 20:14:33 +02:00
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// DrawLine draws a line segment on the given destination dst.
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//
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// DrawLine is intended to be used mainly for debugging or prototyping purpose.
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//
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// Deprecated: as of v2.5. Use vector.StrokeLine instead.
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func DrawLine(dst *ebiten.Image, x1, y1, x2, y2 float64, clr color.Color) {
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vector.StrokeLine(dst, float32(x1), float32(y1), float32(x2), float32(y2), 1, clr)
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}
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// DrawRect draws a rectangle on the given destination dst.
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//
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// DrawRect is intended to be used mainly for debugging or prototyping purpose.
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//
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// Deprecated: as of v2.5. Use vector.FillRect instead.
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func DrawRect(dst *ebiten.Image, x, y, width, height float64, clr color.Color) {
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vector.FillRect(dst, float32(x), float32(y), float32(width), float32(height), clr)
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}
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// DrawCircle draws a circle on given destination dst.
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//
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// DrawCircle is intended to be used mainly for debugging or prototyping purpose.
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//
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// Deprecated: as of v2.5. Use vector.FillCircle instead.
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func DrawCircle(dst *ebiten.Image, cx, cy, r float64, clr color.Color) {
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vector.FillCircle(dst, float32(cx), float32(cy), float32(r), clr)
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}
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