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< title > Ebiten example - paint< / title >
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< link rel = "stylesheet" href = "/stylesheets/ebiten.css" >
< header class = "navbar" > < div class = "container" >
< div class = "navbar-header" >
< a class = "navbar-brand" href = "/" > Ebiten< / a >
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< nav class = "collapse navbar-collapse" >
< ul class = "nav navbar-nav navbar-right" >
< li > < a href = "https://github.com/hajimehoshi/ebiten" > GitHub< / a > < / li >
< li > < a href = "http://godoc.org/github.com/hajimehoshi/ebiten" > GoDoc< / a > < / li >
< li > < a href = "https://github.com/hajimehoshi/ebiten/wiki" > Wiki< / a >
< / ul >
< / nav >
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< / header >
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< main > < div class = "container" >
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< h2 > Ebiten example - paint< / h2 >
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< iframe src = "paint.content.html" width = "640" height = "480" > < / iframe >
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< pre > < code class = "language-go" > // + build example
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package main
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import (
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" fmt"
" image"
" image/color"
" log"
" math"
" github.com/hajimehoshi/ebiten"
" github.com/hajimehoshi/ebiten/ebitenutil"
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)
const (
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screenWidth = 320
screenHeight = 240
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)
var (
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count int
brushImage *ebiten.Image
canvasImage *ebiten.Image
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)
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func paint(screen *ebiten.Image, x, y int) error {
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op := & ebiten.DrawImageOptions{}
op.GeoM.Translate(float64(x), float64(y))
op.ColorM.Scale(1.0, 0.50, 0.125, 1.0)
theta := 2.0 * math.Pi * float64(count%60) / ebiten.FPS
op.ColorM.RotateHue(theta)
if err := canvasImage.DrawImage(brushImage, op); err != nil {
return err
}
return nil
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}
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func update(screen *ebiten.Image) error {
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drawn := false
mx, my := ebiten.CursorPosition()
if ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) {
if err := paint(screen, mx, my); err != nil {
return err
}
drawn = true
}
for _, t := range ebiten.Touches() {
x, y := t.Position()
if err := paint(screen, x, y); err != nil {
return err
}
drawn = true
}
if drawn {
count+ +
}
if err := screen.DrawImage(canvasImage, nil); err != nil {
return err
}
msg := fmt.Sprintf(" (%d, %d)" , mx, my)
for _, t := range ebiten.Touches() {
x, y := t.Position()
msg + = fmt.Sprintf(" \n(%d, %d) touch %d" , x, y, t.ID())
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}
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if err := ebitenutil.DebugPrint(screen, msg); err != nil {
return err
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}
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return nil
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}
func main() {
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var err error
const a0, a1, a2 = 0x40, 0xc0, 0xff
pixels := []uint8{
a0, a1, a1, a0,
a1, a2, a2, a1,
a1, a2, a2, a1,
a0, a1, a1, a0,
}
brushImage, err = ebiten.NewImageFromImage(& image.Alpha{
Pix: pixels,
Stride: 4,
Rect: image.Rect(0, 0, 4, 4),
}, ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
canvasImage, err = ebiten.NewImage(screenWidth, screenHeight, ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
if err := canvasImage.Fill(color.White); err != nil {
log.Fatal(err)
}
if err := ebiten.Run(update, screenWidth, screenHeight, 2, " Paint (Ebiten Demo)" ); err != nil {
log.Fatal(err)
}
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}
< / code > < / pre >
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< p > © 2013 Hajime Hoshi< / p >
< p > Code is licensed under < a href = "https://github.com/hajimehoshi/ebiten/blob/master/LICENSE" > Apache License 2.0< / a > .< / p >
< p > The content of this page is licensed under < a href = "https://creativecommons.org/licenses/by/4.0/" > the Creative Commons Attribution 4.0 License< / a > .< / p >
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