ebiten/ui/ui.go

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package ui
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import (
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"github.com/hajimehoshi/go-ebiten/graphics"
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)
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type Key int
const (
KeyUp Key = iota
KeyDown
KeyLeft
KeyRight
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KeySpace
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KeyMax
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)
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type UI interface {
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CreateCanvas(widht, height, scale int, title string) Canvas
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Start()
DoEvents()
Terminate()
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}
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type Keys interface {
Includes(key Key) bool
}
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type InputState interface {
PressedKeys() Keys
MouseX() int
MouseY() int
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}
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type Canvas interface {
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Draw(func(graphics.Context))
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IsClosed() bool
InputState() InputState
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}