2015-01-10 17:23:43 +01:00
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// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2015-01-23 15:04:56 +01:00
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package audio
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2015-01-10 17:23:43 +01:00
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import (
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"github.com/hajimehoshi/ebiten/internal/audio"
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)
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2015-01-23 15:04:56 +01:00
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func SampleRate() int {
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2015-01-22 19:02:23 +01:00
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return audio.SampleRate
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2015-01-10 17:23:43 +01:00
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}
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2015-01-11 11:52:11 +01:00
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2015-01-24 06:50:41 +01:00
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// TODO: better name
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2015-01-23 15:04:56 +01:00
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func AppendToBuffer(channel int, l []float32, r []float32) bool {
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2015-01-22 19:02:23 +01:00
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return audio.Append(channel, l, r)
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}
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2015-01-24 06:50:41 +01:00
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// TODO: Add funciton to append samples to the buffer without adjusting.
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2015-01-22 19:02:23 +01:00
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// TODO: better name
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2015-01-23 15:04:56 +01:00
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func CurrentTime() int {
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2015-01-22 19:02:23 +01:00
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return audio.CurrentBytes()
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2015-01-11 11:52:11 +01:00
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}
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