ebiten/exp/audio/audio.go

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// Copyright 2015 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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package audio
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import (
"github.com/hajimehoshi/ebiten/internal/audio"
)
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func SampleRate() int {
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return audio.SampleRate
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}
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// TODO: better name
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func AppendToBuffer(channel int, l []float32, r []float32) bool {
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return audio.Append(channel, l, r)
}
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// TODO: Add funciton to append samples to the buffer without adjusting.
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// TODO: better name
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func CurrentTime() int {
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return audio.CurrentBytes()
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}