2020-12-09 15:33:59 +01:00
|
|
|
// Copyright 2020 The Ebiten Authors
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
2021-06-24 14:49:37 +02:00
|
|
|
//go:build ignore
|
2020-12-09 15:33:59 +01:00
|
|
|
// +build ignore
|
|
|
|
|
|
|
|
package main
|
|
|
|
|
|
|
|
func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
|
|
|
|
pos := position.xy / imageDstTextureSize()
|
|
|
|
origin, size := imageDstRegionOnTexture()
|
|
|
|
pos -= origin
|
|
|
|
pos /= size
|
|
|
|
return vec4(pos.x, pos.y, 0, 1)
|
|
|
|
}
|