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ebiten: refactoring
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2
image.go
2
image.go
@ -919,7 +919,7 @@ func (i *Image) DrawRectShader(width, height int, shader *Shader, options *DrawR
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hint = restorable.HintOverwriteDstRegion
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}
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i.image.DrawTriangles(imgs, vs, is, blend, i.adjustedBounds(), srcRegions, shader.shader, i.tmpUniforms, graphicsdriver.FillRuleFillAll, true, false, hint)
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i.image.DrawTriangles(imgs, vs, is, blend, dr, srcRegions, shader.shader, i.tmpUniforms, graphicsdriver.FillRuleFillAll, true, false, hint)
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}
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// SubImage returns an image representing the portion of the image p visible through r.
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