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examples/2048: Implement the rule
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@ -17,6 +17,7 @@ package twenty48
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import (
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"fmt"
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"math/rand"
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"sort"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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@ -66,20 +67,81 @@ func (b *Board) addRandomTile() bool {
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return true
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}
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func tileAt(tiles map[*Tile]struct{}, x, y int) *Tile {
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for t := range tiles {
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if t.x == x && t.y == y {
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return t
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}
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}
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return nil
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}
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func (b *Board) tileAt(x, y int) *Tile {
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return tileAt(b.tiles, x, y)
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}
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func (b *Board) Move(dir Dir) {
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vx, vy := dir.Vector()
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tx := []int{}
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ty := []int{}
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for i := 0; i < b.size; i++ {
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tx = append(tx, i)
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ty = append(ty, i)
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}
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if vx > 0 {
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sort.Sort(sort.Reverse(sort.IntSlice(tx)))
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}
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if vy > 0 {
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sort.Sort(sort.Reverse(sort.IntSlice(ty)))
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}
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nextTiles := map[*Tile]struct{}{}
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merged := map[*Tile]bool{}
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for _, j := range ty {
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for _, i := range tx {
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t := b.tileAt(i, j)
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if t == nil {
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continue
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}
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ii := i
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jj := j
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for {
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ni := ii + vx
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nj := jj + vy
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if ni < 0 || ni >= b.size || nj < 0 || nj >= b.size {
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break
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}
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tt := b.tileAt(ni, nj)
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if tt == nil {
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ii = ni
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jj = nj
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continue
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}
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nt := tileAt(nextTiles, ni, nj)
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if t.value == tt.value && (nt == nil || !merged[nt]) {
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ii = ni
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jj = nj
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}
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break
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}
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if tt := b.tileAt(ii, jj); tt != t && tt != nil {
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t.value += tt.value
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merged[t] = true
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delete(nextTiles, tt)
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}
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t.x = ii
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t.y = jj
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nextTiles[t] = struct{}{}
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}
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}
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b.tiles = nextTiles
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b.addRandomTile()
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}
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func (b *Board) Draw(screen *ebiten.Image) error {
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posToTile := map[int]*Tile{}
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for t := range b.tiles {
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i := t.x + t.y*b.size
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posToTile[i] = t
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}
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str := ""
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for j := 0; j < b.size; j++ {
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for i := 0; i < b.size; i++ {
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t := posToTile[i+j*b.size]
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t := b.tileAt(i, j)
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if t != nil {
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str += fmt.Sprintf("[%4d]", t.value)
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} else {
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