examples/2048: Implement the rule

This commit is contained in:
Hajime Hoshi 2016-07-28 12:36:31 +09:00
parent 8daa246da4
commit 30a16cbcbe

View File

@ -17,6 +17,7 @@ package twenty48
import (
"fmt"
"math/rand"
"sort"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
@ -66,20 +67,81 @@ func (b *Board) addRandomTile() bool {
return true
}
func tileAt(tiles map[*Tile]struct{}, x, y int) *Tile {
for t := range tiles {
if t.x == x && t.y == y {
return t
}
}
return nil
}
func (b *Board) tileAt(x, y int) *Tile {
return tileAt(b.tiles, x, y)
}
func (b *Board) Move(dir Dir) {
vx, vy := dir.Vector()
tx := []int{}
ty := []int{}
for i := 0; i < b.size; i++ {
tx = append(tx, i)
ty = append(ty, i)
}
if vx > 0 {
sort.Sort(sort.Reverse(sort.IntSlice(tx)))
}
if vy > 0 {
sort.Sort(sort.Reverse(sort.IntSlice(ty)))
}
nextTiles := map[*Tile]struct{}{}
merged := map[*Tile]bool{}
for _, j := range ty {
for _, i := range tx {
t := b.tileAt(i, j)
if t == nil {
continue
}
ii := i
jj := j
for {
ni := ii + vx
nj := jj + vy
if ni < 0 || ni >= b.size || nj < 0 || nj >= b.size {
break
}
tt := b.tileAt(ni, nj)
if tt == nil {
ii = ni
jj = nj
continue
}
nt := tileAt(nextTiles, ni, nj)
if t.value == tt.value && (nt == nil || !merged[nt]) {
ii = ni
jj = nj
}
break
}
if tt := b.tileAt(ii, jj); tt != t && tt != nil {
t.value += tt.value
merged[t] = true
delete(nextTiles, tt)
}
t.x = ii
t.y = jj
nextTiles[t] = struct{}{}
}
}
b.tiles = nextTiles
b.addRandomTile()
}
func (b *Board) Draw(screen *ebiten.Image) error {
posToTile := map[int]*Tile{}
for t := range b.tiles {
i := t.x + t.y*b.size
posToTile[i] = t
}
str := ""
for j := 0; j < b.size; j++ {
for i := 0; i < b.size; i++ {
t := posToTile[i+j*b.size]
t := b.tileAt(i, j)
if t != nil {
str += fmt.Sprintf("[%4d]", t.value)
} else {