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devicescale: Get the current monitor's scale on Windows (#644)
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@ -19,22 +19,45 @@ package devicescale
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import (
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"fmt"
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"syscall"
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"unsafe"
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)
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const logPixelSx = 88
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const (
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logPixelSx = 88
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monitorDefaultToNearest = 2
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mdtEffectiveDpi = 0
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)
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var (
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user32 = syscall.NewLazyDLL("user32")
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gdi32 = syscall.NewLazyDLL("gdi32")
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shcore = syscall.NewLazyDLL("shcore")
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)
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var (
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procSetProcessDPIAware = user32.NewProc("SetProcessDPIAware")
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procGetActiveWindow = user32.NewProc("GetActiveWindow")
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procGetWindowDC = user32.NewProc("GetWindowDC")
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procReleaseDC = user32.NewProc("ReleaseDC")
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procGetDeviceCaps = gdi32.NewProc("GetDeviceCaps")
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procMonitorFromWindow = user32.NewProc("MonitorFromWindow")
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procGetMonitorInfo = user32.NewProc("GetMonitorInfoW")
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procGetDeviceCaps = gdi32.NewProc("GetDeviceCaps")
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// GetScaleFactorForMonitor function can return unrelaiavle value (e.g. returning 180
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// for 200% scale). Use GetDpiForMonitor instead.
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procGetDpiForMonitor = shcore.NewProc("GetDpiForMonitor")
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)
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var shcoreAvailable = false
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func init() {
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if shcore.Load() == nil {
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shcoreAvailable = true
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}
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}
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func setProcessDPIAware() error {
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r, _, e := syscall.Syscall(procSetProcessDPIAware.Addr(), 0, 0, 0, 0)
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if e != 0 {
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@ -46,6 +69,14 @@ func setProcessDPIAware() error {
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return nil
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}
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func getActiveWindow() (uintptr, error) {
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r, _, e := syscall.Syscall(procGetActiveWindow.Addr(), 0, 0, 0, 0)
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if e != 0 {
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return 0, fmt.Errorf("devicescale: GetActiveWindow failed: error code: %d", e)
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}
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return r, nil
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}
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func getWindowDC(hwnd uintptr) (uintptr, error) {
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r, _, e := syscall.Syscall(procGetWindowDC.Addr(), 1, hwnd, 0, 0)
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if e != 0 {
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@ -76,22 +107,86 @@ func getDeviceCaps(hdc uintptr, nindex int) (int, error) {
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return int(r), nil
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}
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func impl() float64 {
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if err := setProcessDPIAware(); err != nil {
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panic(err)
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func monitorFromWindow(hwnd uintptr, dwFlags int) (uintptr, error) {
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r, _, e := syscall.Syscall(procMonitorFromWindow.Addr(), 2, hwnd, uintptr(dwFlags), 0)
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if e != 0 {
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return 0, fmt.Errorf("devicescale: MonitorFromWindow failed: error code: %d", e)
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}
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if r == 0 {
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return 0, fmt.Errorf("devicescale: MonitorFromWindow failed: returned value: %d", r)
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}
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return r, nil
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}
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func getMonitorInfo(hMonitor uintptr, lpMonitorInfo uintptr) error {
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r, _, e := syscall.Syscall(procGetMonitorInfo.Addr(), 2, hMonitor, lpMonitorInfo, 0)
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if e != 0 {
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return fmt.Errorf("devicescale: GetMonitorInfo failed: error code: %d", e)
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}
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if r == 0 {
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return fmt.Errorf("devicescale: GetMonitorInfo failed: returned value: %d", r)
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}
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return nil
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}
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func getDpiForMonitor(hMonitor uintptr, dpiType uintptr, dpiX, dpiY uintptr) error {
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r, _, e := syscall.Syscall6(procGetDpiForMonitor.Addr(), 4,
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hMonitor, dpiType, dpiX, dpiY, 0, 0)
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if e != 0 {
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return fmt.Errorf("devicescale: GetDpiForMonitor failed: error code: %d", e)
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}
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if r != 0 {
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return fmt.Errorf("devicescale: GetDpiForMonitor failed: returned value: %d", r)
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}
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return nil
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}
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func getFromLogPixelSx() float64 {
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dc, err := getWindowDC(0)
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if err != nil {
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panic(err)
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}
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defer releaseDC(0, dc)
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// Note that GetDeviceCaps with LOGPIXELSX always returns a same value for any monitors
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// even if multiple monitors are used.
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dpi, err := getDeviceCaps(dc, logPixelSx)
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if err != nil {
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panic(err)
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}
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if err := releaseDC(0, dc); err != nil {
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panic(err)
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}
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return float64(dpi) / 96
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}
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func impl() float64 {
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if err := setProcessDPIAware(); err != nil {
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panic(err)
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}
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// On Windows 7 or older, shcore.dll is not available.
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if !shcoreAvailable {
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return getFromLogPixelSx()
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}
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w, err := getActiveWindow()
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if err != nil {
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panic(err)
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}
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// The window is not initialized yet when w == 0.
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if w == 0 {
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return getFromLogPixelSx()
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}
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defer releaseDC(0, w)
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m, err := monitorFromWindow(w, monitorDefaultToNearest)
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if err != nil {
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panic(err)
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}
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dpiX := uint32(0)
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dpiY := uint32(0) // Passing dpiY is needed even though this is not used.
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if err := getDpiForMonitor(m, mdtEffectiveDpi, uintptr(unsafe.Pointer(&dpiX)), uintptr(unsafe.Pointer(&dpiY))); err != nil {
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panic(err)
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}
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return float64(dpiX) / 96
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}
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