mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2025-01-12 12:08:58 +01:00
parent
afb4e6dc3d
commit
3da0af5de2
@ -95,20 +95,20 @@ type block struct {
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ir shaderir.Block
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}
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func (b *block) findLocalVariable(name string) (int, bool) {
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func (b *block) findLocalVariable(name string) (int, shaderir.Type, bool) {
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idx := 0
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for outer := b.outer; outer != nil; outer = outer.outer {
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idx += len(outer.vars)
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}
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for i, v := range b.vars {
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if v.name == name {
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return idx + i, true
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return idx + i, v.typ, true
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}
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}
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if b.outer != nil {
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return b.outer.findLocalVariable(name)
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}
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return 0, false
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return 0, shaderir.Type{}, false
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}
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type ParseError struct {
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@ -357,7 +357,7 @@ func (s *compileState) parseVariable(block *block, vs *ast.ValueSpec) ([]variabl
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})
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if len(vs.Values) > 1 || (len(vs.Values) == 1 && len(inits) == 0) {
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es, ss := s.parseExpr(block, init)
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es, _, ss := s.parseExpr(block, init)
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inits = append(inits, es...)
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stmts = append(stmts, ss...)
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}
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@ -594,9 +594,9 @@ func (cs *compileState) parseBlock(outer *block, b *ast.BlockStmt, inParams, out
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case token.REM_ASSIGN:
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op = shaderir.ModOp
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}
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rhs, stmts := cs.parseExpr(block, l.Rhs[0])
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rhs, _, stmts := cs.parseExpr(block, l.Rhs[0])
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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lhs, stmts := cs.parseExpr(block, l.Lhs[0])
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lhs, _, stmts := cs.parseExpr(block, l.Lhs[0])
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
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Type: shaderir.Assign,
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@ -627,7 +627,7 @@ func (cs *compileState) parseBlock(outer *block, b *ast.BlockStmt, inParams, out
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cs.parseDecl(block, l.Decl)
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case *ast.ReturnStmt:
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for i, r := range l.Results {
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exprs, stmts := cs.parseExpr(block, r)
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exprs, _, stmts := cs.parseExpr(block, r)
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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if len(exprs) == 0 {
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continue
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@ -651,7 +651,7 @@ func (cs *compileState) parseBlock(outer *block, b *ast.BlockStmt, inParams, out
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Type: shaderir.Return,
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})
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case *ast.ExprStmt:
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exprs, stmts := cs.parseExpr(block, l.X)
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exprs, _, stmts := cs.parseExpr(block, l.X)
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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for _, expr := range exprs {
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if expr.Type != shaderir.Call {
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@ -675,13 +675,13 @@ func (cs *compileState) assign(block *block, pos token.Pos, lhs, rhs []ast.Expr)
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for i := range lhs {
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// Prase RHS first for the order of the statements.
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if len(lhs) == len(rhs) {
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rhs, stmts := cs.parseExpr(block, rhs[i])
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rhs, _, stmts := cs.parseExpr(block, rhs[i])
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if len(rhs) > 1 {
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cs.addError(pos, fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
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}
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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lhs, stmts := cs.parseExpr(block, lhs[i])
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lhs, _, stmts := cs.parseExpr(block, lhs[i])
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
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@ -691,14 +691,14 @@ func (cs *compileState) assign(block *block, pos token.Pos, lhs, rhs []ast.Expr)
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} else {
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if i == 0 {
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var stmts []shaderir.Stmt
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rhsExprs, stmts = cs.parseExpr(block, rhs[0])
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rhsExprs, _, stmts = cs.parseExpr(block, rhs[0])
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if len(rhsExprs) != len(lhs) {
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cs.addError(pos, fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
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}
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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}
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lhs, stmts := cs.parseExpr(block, lhs[i])
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lhs, _, stmts := cs.parseExpr(block, lhs[i])
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
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@ -709,7 +709,7 @@ func (cs *compileState) assign(block *block, pos token.Pos, lhs, rhs []ast.Expr)
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}
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}
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func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr, []shaderir.Stmt) {
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func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr, []shaderir.Type, []shaderir.Stmt) {
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switch e := expr.(type) {
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case *ast.BasicLit:
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switch e.Kind {
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@ -717,26 +717,26 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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v, err := strconv.ParseInt(e.Value, 10, 32)
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if err != nil {
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cs.addError(e.Pos(), fmt.Sprintf("unexpected literal: %s", e.Value))
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return nil, nil
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return nil, nil, nil
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}
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return []shaderir.Expr{
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{
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Type: shaderir.IntExpr,
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Int: int32(v),
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},
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}, nil
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}, []shaderir.Type{{Main: shaderir.Int}}, nil
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case token.FLOAT:
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v, err := strconv.ParseFloat(e.Value, 32)
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if err != nil {
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cs.addError(e.Pos(), fmt.Sprintf("unexpected literal: %s", e.Value))
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return nil, nil
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return nil, nil, nil
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}
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return []shaderir.Expr{
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{
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Type: shaderir.FloatExpr,
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Float: float32(v),
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},
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}, nil
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}, []shaderir.Type{{Main: shaderir.Float}}, nil
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default:
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cs.addError(e.Pos(), fmt.Sprintf("literal not implemented: %#v", e))
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}
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@ -783,33 +783,36 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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op = shaderir.OrOr
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default:
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cs.addError(e.Pos(), fmt.Sprintf("unexpected operator: %s", e.Op))
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return nil, nil
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return nil, nil, nil
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}
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var stmts []shaderir.Stmt
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// Prase RHS first for the order of the statements.
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rhs, ss := cs.parseExpr(block, e.Y)
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rhs, t0, ss := cs.parseExpr(block, e.Y)
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if len(rhs) != 1 {
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cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a binary operator: %s", e.Y))
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return nil, nil
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return nil, nil, nil
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}
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stmts = append(stmts, ss...)
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lhs, ss := cs.parseExpr(block, e.X)
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lhs, t1, ss := cs.parseExpr(block, e.X)
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if len(lhs) != 1 {
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cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a binary operator: %s", e.X))
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return nil, nil
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return nil, nil, nil
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}
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stmts = append(stmts, ss...)
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// TODO: Check the compatibility of t0 and t1
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_ = t1
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return []shaderir.Expr{
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{
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Type: shaderir.Binary,
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Op: op,
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Exprs: []shaderir.Expr{lhs[0], rhs[0]},
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},
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}, stmts
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}, t0, stmts
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case *ast.CallExpr:
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var (
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callee shaderir.Expr
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@ -819,10 +822,10 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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// Parse the argument first for the order of the statements.
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for _, a := range e.Args {
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es, ss := cs.parseExpr(block, a)
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es, _, ss := cs.parseExpr(block, a)
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if len(es) > 1 && len(e.Args) > 1 {
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cs.addError(e.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed: %s", e.Fun))
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return nil, nil
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return nil, nil, nil
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}
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// TODO: Convert integer literals to float literals if necessary.
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args = append(args, es...)
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@ -830,10 +833,10 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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}
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// TODO: When len(ss) is not 0?
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es, ss := cs.parseExpr(block, e.Fun)
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es, _, ss := cs.parseExpr(block, e.Fun)
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if len(es) != 1 {
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cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a callee: %s", e.Fun))
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return nil, nil
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return nil, nil, nil
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}
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callee = es[0]
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stmts = append(stmts, ss...)
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@ -841,17 +844,19 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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// For built-in functions, we can call this in this position. Return an expression for the function
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// call.
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if callee.Type == shaderir.BuiltinFuncExpr {
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var t shaderir.Type
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// TODO: Decude the type based on the arguments.
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return []shaderir.Expr{
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{
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Type: shaderir.Call,
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Exprs: append([]shaderir.Expr{callee}, args...),
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},
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}, stmts
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}, []shaderir.Type{t}, stmts
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}
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if callee.Type != shaderir.FunctionExpr {
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cs.addError(e.Pos(), fmt.Sprintf("function callee must be a funciton name but %s", e.Fun))
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return nil, nil
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return nil, nil, nil
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}
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f := cs.funcs[callee.Index]
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@ -872,7 +877,7 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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if t := f.ir.Return; t.Main != shaderir.None {
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if len(outParams) == 0 {
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cs.addError(e.Pos(), fmt.Sprintf("a function returning value cannot have out-params so far: %s", e.Fun))
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return nil, nil
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return nil, nil, nil
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}
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idx := len(block.vars)
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@ -902,7 +907,7 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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Type: shaderir.LocalVariable,
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Index: idx,
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},
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}, stmts
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}, []shaderir.Type{t}, stmts
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}
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// Even if the function doesn't return anything, calling the function should be done eariler to keep
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@ -928,15 +933,15 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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Index: p,
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})
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}
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return exprs, stmts
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return exprs, nil, stmts
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case *ast.Ident:
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if i, ok := block.findLocalVariable(e.Name); ok {
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if i, t, ok := block.findLocalVariable(e.Name); ok {
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return []shaderir.Expr{
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{
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Type: shaderir.LocalVariable,
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Index: i,
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},
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}, nil
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}, []shaderir.Type{t}, nil
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}
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if i, ok := cs.findFunction(e.Name); ok {
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return []shaderir.Expr{
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@ -944,7 +949,7 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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Type: shaderir.FunctionExpr,
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Index: i,
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},
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}, nil
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}, nil, nil
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}
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if i, ok := cs.findUniformVariable(e.Name); ok {
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return []shaderir.Expr{
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@ -952,7 +957,7 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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Type: shaderir.UniformVariable,
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Index: i,
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},
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}, nil
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}, []shaderir.Type{cs.ir.Uniforms[i]}, nil
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}
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if f, ok := shaderir.ParseBuiltinFunc(e.Name); ok {
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return []shaderir.Expr{
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@ -960,14 +965,28 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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Type: shaderir.BuiltinFuncExpr,
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BuiltinFunc: f,
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},
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}, nil
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}, nil, nil
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}
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cs.addError(e.Pos(), fmt.Sprintf("unexpected identifier: %s", e.Name))
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case *ast.SelectorExpr:
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exprs, stmts := cs.parseExpr(block, e.X)
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exprs, _, stmts := cs.parseExpr(block, e.X)
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if len(exprs) != 1 {
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cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a selector: %s", e.X))
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return nil, nil
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return nil, nil, nil
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}
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var t shaderir.Type
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switch len(e.Sel.Name) {
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case 1:
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t.Main = shaderir.Float
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case 2:
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t.Main = shaderir.Vec2
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case 3:
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t.Main = shaderir.Vec3
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case 4:
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t.Main = shaderir.Vec4
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default:
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cs.addError(e.Pos(), fmt.Sprintf("unexpected swizzling: %s", e.Sel.Name))
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return nil, nil, nil
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}
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return []shaderir.Expr{
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{
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@ -980,7 +999,7 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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},
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},
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},
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}, stmts
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}, []shaderir.Type{t}, stmts
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case *ast.UnaryExpr:
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var op shaderir.Op
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switch e.Op {
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@ -992,12 +1011,12 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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op = shaderir.NotOp
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default:
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cs.addError(e.Pos(), fmt.Sprintf("unexpected operator: %s", e.Op))
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return nil, nil
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return nil, nil, nil
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}
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exprs, stmts := cs.parseExpr(block, e.X)
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exprs, t, stmts := cs.parseExpr(block, e.X)
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if len(exprs) != 1 {
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cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a unary operator: %s", e.X))
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return nil, nil
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return nil, nil, nil
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}
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return []shaderir.Expr{
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{
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@ -1005,9 +1024,9 @@ func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr,
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Op: op,
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Exprs: exprs,
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},
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}, stmts
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}, t, stmts
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default:
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cs.addError(e.Pos(), fmt.Sprintf("expression not implemented: %#v", e))
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}
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return nil, nil
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return nil, nil, nil
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}
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