internal/gamepaddb: rename template variable for consistency, fix

initialism
This commit is contained in:
Kenny Goodin 2024-03-27 11:18:44 -04:00
parent c47aa9ee7f
commit 466f0c000c

View File

@ -63,7 +63,7 @@ import (
_ "embed"
)
//go:embed gamecontrollerdb_{{.Platform}}.txt
//go:embed gamecontrollerdb_{{.FileNameSuffix}}.txt
var controllerBytes []byte
//go:embed gamecontrollerdb_glfw.txt
var glfwControllerBytes []byte
@ -122,7 +122,7 @@ func run() error {
}
for sdlName, platform := range supported {
controllerDb, ok := controllerDBs[sdlName]
controllerDB, ok := controllerDBs[sdlName]
if !ok {
return fmt.Errorf("failed to find controller db for platform %s in gamecontrollerdb_txt", sdlName)
}
@ -133,9 +133,9 @@ func run() error {
return fmt.Errorf("failed to open file: %v", err)
}
defer txtFile.Close()
written, err := txtFile.Write(controllerDb)
written, err := txtFile.Write(controllerDB)
if err != nil {
return fmt.Errorf("failed to write controller db for %s, expected to write %d bytes, wrote %d: %v", sdlName, len(controllerDb), written, err)
return fmt.Errorf("failed to write controller db for %s, expected to write %d bytes, wrote %d: %v", sdlName, len(controllerDB), written, err)
}
path := fmt.Sprintf("db_%s.go", platform.filenameSuffix)
@ -154,12 +154,12 @@ func run() error {
License string
DoNotEdit string
BuildConstraints string
Platform string
FileNameSuffix string
}{
License: license,
DoNotEdit: doNotEdit,
BuildConstraints: platform.buildConstraints,
Platform: platform.filenameSuffix,
FileNameSuffix: platform.filenameSuffix,
})
if err != nil {
return err