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internal/gamepaddb: rename template variable for consistency, fix
initialism
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parent
c47aa9ee7f
commit
466f0c000c
@ -63,7 +63,7 @@ import (
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_ "embed"
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_ "embed"
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)
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)
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//go:embed gamecontrollerdb_{{.Platform}}.txt
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//go:embed gamecontrollerdb_{{.FileNameSuffix}}.txt
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var controllerBytes []byte
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var controllerBytes []byte
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//go:embed gamecontrollerdb_glfw.txt
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//go:embed gamecontrollerdb_glfw.txt
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var glfwControllerBytes []byte
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var glfwControllerBytes []byte
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@ -122,7 +122,7 @@ func run() error {
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}
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}
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for sdlName, platform := range supported {
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for sdlName, platform := range supported {
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controllerDb, ok := controllerDBs[sdlName]
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controllerDB, ok := controllerDBs[sdlName]
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if !ok {
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if !ok {
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return fmt.Errorf("failed to find controller db for platform %s in gamecontrollerdb_txt", sdlName)
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return fmt.Errorf("failed to find controller db for platform %s in gamecontrollerdb_txt", sdlName)
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}
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}
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@ -133,9 +133,9 @@ func run() error {
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return fmt.Errorf("failed to open file: %v", err)
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return fmt.Errorf("failed to open file: %v", err)
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}
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}
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defer txtFile.Close()
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defer txtFile.Close()
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written, err := txtFile.Write(controllerDb)
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written, err := txtFile.Write(controllerDB)
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if err != nil {
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if err != nil {
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return fmt.Errorf("failed to write controller db for %s, expected to write %d bytes, wrote %d: %v", sdlName, len(controllerDb), written, err)
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return fmt.Errorf("failed to write controller db for %s, expected to write %d bytes, wrote %d: %v", sdlName, len(controllerDB), written, err)
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}
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}
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path := fmt.Sprintf("db_%s.go", platform.filenameSuffix)
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path := fmt.Sprintf("db_%s.go", platform.filenameSuffix)
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@ -154,12 +154,12 @@ func run() error {
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License string
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License string
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DoNotEdit string
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DoNotEdit string
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BuildConstraints string
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BuildConstraints string
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Platform string
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FileNameSuffix string
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}{
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}{
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License: license,
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License: license,
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DoNotEdit: doNotEdit,
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DoNotEdit: doNotEdit,
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BuildConstraints: platform.buildConstraints,
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BuildConstraints: platform.buildConstraints,
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Platform: platform.filenameSuffix,
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FileNameSuffix: platform.filenameSuffix,
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})
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})
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if err != nil {
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if err != nil {
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return err
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return err
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