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https://github.com/hajimehoshi/ebiten.git
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driver: Move ui.RegularTermination to driver
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parent
1b8d4abfdb
commit
6b8516c7a5
@ -14,7 +14,16 @@
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package driver
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import (
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"errors"
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)
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type GraphicsContext interface {
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SetSize(width, height int, scale float64)
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Update(afterFrameUpdate func()) error
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}
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// RegularTermination represents a regular termination.
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// Run can return this error, and if this error is received,
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// the game loop should be terminated as soon as possible.
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var RegularTermination = errors.New("regular termination")
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@ -1,24 +0,0 @@
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// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ui
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import (
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"errors"
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)
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// RegularTermination represents a regular termination.
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// Run can return this error, and if this error is received,
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// the game loop should be terminated as soon as possible.
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var RegularTermination = errors.New("regular termination")
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@ -745,7 +745,7 @@ func (u *userInterface) update(g driver.GraphicsContext) error {
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return nil
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})
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if shouldClose {
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return RegularTermination
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return driver.RegularTermination
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}
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_ = mainthread.Run(func() error {
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3
run.go
3
run.go
@ -19,6 +19,7 @@ import (
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"sync/atomic"
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"github.com/hajimehoshi/ebiten/internal/clock"
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"github.com/hajimehoshi/ebiten/internal/driver"
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"github.com/hajimehoshi/ebiten/internal/input"
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"github.com/hajimehoshi/ebiten/internal/ui"
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"github.com/hajimehoshi/ebiten/internal/web"
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@ -98,7 +99,7 @@ func run(width, height int, scale float64, title string, g *graphicsContext, mai
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defer atomic.StoreInt32(&isRunning, 0)
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}
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if err := ui.Run(width, height, scale, title, g, mainloop, graphicsDriver(), input.Get()); err != nil {
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if err == ui.RegularTermination {
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if err == driver.RegularTermination {
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return nil
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}
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return err
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