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uidriver/js: Refactoring
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2e2ee2595b
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@ -373,7 +373,7 @@ func (i *Input) updateFromEvent(e js.Value) {
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i.wheelX = -e.Get("deltaX").Float()
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i.wheelX = -e.Get("deltaX").Float()
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i.wheelY = -e.Get("deltaY").Float()
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i.wheelY = -e.Get("deltaY").Float()
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case jsutil.Equal(t, stringTouchstart) || jsutil.Equal(t, stringTouchend) || jsutil.Equal(t, stringTouchmove):
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case jsutil.Equal(t, stringTouchstart) || jsutil.Equal(t, stringTouchend) || jsutil.Equal(t, stringTouchmove):
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i.updateTouches(e)
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i.updateTouchesFromEvent(e)
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}
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}
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}
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}
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@ -382,7 +382,7 @@ func (i *Input) setMouseCursorFromEvent(e js.Value) {
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i.setMouseCursor(x, y)
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i.setMouseCursor(x, y)
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}
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}
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func (i *Input) updateTouches(e js.Value) {
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func (i *Input) updateTouchesFromEvent(e js.Value) {
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j := e.Get("targetTouches")
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j := e.Get("targetTouches")
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ts := map[driver.TouchID]pos{}
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ts := map[driver.TouchID]pos{}
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for i := 0; i < j.Length(); i++ {
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for i := 0; i < j.Length(); i++ {
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