ebiten: fixed a wrong function name mentioned in panic (#1953)

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Bertrand Jung 2022-01-12 19:33:59 +01:00 committed by GitHub
parent bf48a0b11a
commit 8a2965ba4a
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@ -466,7 +466,7 @@ func (i *Image) DrawTrianglesShader(vertices []Vertex, indices []uint16, shader
continue
}
if img.isDisposed() {
panic("ebiten: the given image to DrawRectShader must not be disposed")
panic("ebiten: the given image to DrawTrianglesShader must not be disposed")
}
if i == 0 {
imgw, imgh = img.Size()